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[Android|iOS][Mac] Colors are inverted when texture is compressed with R...
When compressing to RGBA 16 on OSX when in OpenGL editor (not Metal) and build platform is either Android or iOS the Red and Blue ch... Read more
[Create C# Test Script] always disabled
1) use the attached project, or - create a new project - Open Window/Test Runner - select EditMode ... Read more
LWRP package fails to install when there is an Lightweight pipeline asse...
How to reproduce: 1. Create a project with the 3D template 2. Open Package Manager 3. Install Render-pipelines.lightweight 4. In the... Read more
[Windows] Graphic errors/glitches when running player fullscreen
-e: when running the player in fullscreen with quality setting "High" or lower there are a lot of glitches to be seen --doesn't do i... Read more
Parts of the editor stay light grey when Unity Pro is activated
How to reproduce: 1. Open any project with Unity Personal 2. Help/Manage License 3. Activate Unity Pro Expected result: Unity edito... Read more
[Android] AndroidJavaProxy causes AndroidJavaException when a byte array...
Steps to reproduce: 1. Open user attached project 2. Export Android project using the build system of Unity 3. Open exported project... Read more
Sprite is not loaded from Sprite Atlas when it's referenced anywhere in ...
To reproduce: 1. Open user's attached project 2. Check Canvas Inspector window > Test One script component > Sprite Prefab field (ma... Read more
Editor freezes when viewing/building asset bundles if a custom font is u...
Steps to reproduce: 1. Open the attached project 2. Open the Test_Scene 3. "New Text" GO/Text Mesh component -> change Font to Aveni... Read more
[SRP] Camera.SetReplacementShader() does not work
To reproduce: 1. Open repro project 2. Play 'DemoScene' scene Expected: camera shader will be replaced Actual: shader is not applie... Read more
An Agent gets stuck on its path when a NavmeshObstacle with Carving is t...
To reproduce: 1. Open the user's attached project 2. Play the scene 3. Notice the Agent get's stuck on the edge of the NavMesh Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects