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During Sprite Atlas Packing, Unity Editor Crashes
1. What happened Unity Editor crashed while Sprite Atlas packing was in progress. All sprites atlases are in Atlases folder and all... Read more
[.NET4.5] [WebGL] Build can't connect to server with System.Globalizatio...
Reproduction steps: 1. Open the attached project. 2. Build and run it for WebGL (Use Google Chrome browser). 3. Open developer conso... Read more
[OSX] Reflection Probes with Particles System causes flickering in the G...
Reproduced on: 1. Open the attached project "New Unity Project (7).zip"; 2. Open the test.unity scene; 3. Make sure that you are usi... Read more
Time.realTimeSinceStartup is not updated on Android when the app is set ...
To reproduce: 1. Open the attached project file 2. Build and Run for Android. 3. Launch application on a device 4. Disconnect device... Read more
MSAA-related seams in geometry/backface edges peeking through
Steps to reproduce: 1. Open either of the attached projects (819524-MSAABug if using pre-2018.1, 1036833-MSAA_Bug_2018 if using 2018... Read more
Frame debugger can't be attached to player with graphics jobs enabled
To reproduce: 1. Create new project 2. Enable Graphics Jobs in player settings 4. Build and run development build 5. Open Frame Deb... Read more
[Android] Textures become black in the build
To reproduce: 1. Open the project, attached by the user (knight_j3_render_bug.zip) 2. Build and run the project for Android 3. On t... Read more
[Windows] The Editor crashes without a stack trace when entering Play mo...
To reproduce: 1. Open the project, attached by the tester (link in the edit) 2. Enter Play mode Expected: the Editor doesn't crash... Read more
[IL2CPP] WeakReference causes memory leak in .NET 3.5 builds
Steps to reproduce: 1. Open user attached project 2. Build and Run IL2CPP .NET 3.5 build on your device 3. Tap "Test 1" and notice ... Read more
Error appears when calling Texture2D.SetPixels32() with a texture that h...
Reproduction steps: 1. Open the attached project "2018BugReport.zip"; 2. Open the TestScene; 3. Enter a play mode. Expected results... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects