Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.2.0p4
2017.2.0a1
Issue ID
1029389
Regression
Yes
[Android] Textures become black in the build
To reproduce:
1. Open the project, attached by the user (knight_j3_render_bug.zip)
2. Build and run the project for Android
3. On the device, touch the screen a few times to forward the intro
4. Finally, observe that when the actual game play scene opens, the textures are black
Expected: the textures are not black
Reproduced in 2017.2.0a1, 2017.2.0p4, 2017.2.2p4, 2017.3.2f1, 2017.4.0f1
Did not reproduce in 2017.1.4f1, 2017.4.2f2, 2018.1.0f2, 2018.2.0b4, 2018.3.0a1
Regression introduced in 2017.2.0a1
Reproduced only on
Samsung SM G903F*, OS:6.0.1, CPU:armeabi-v7a, GPU:Mali-T720, Build:samsung/s5neoltexx/s5neolte:6.0.1/MMB29K/G903FXXU1BQC1:user/release-keys
Fixed in 2017.4.1f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment