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ShaderGraph Gradient node does not attach to a Sample Gradient if it is ...
Reproduction steps:1. Open the attached project named "Case_1154941"2. Open the "Test" shader graph3. Try to attach the Gradient nod... Read more
[Android][Vulkan] FrameTimingManager reports GPU Time as 0
Repro steps:1. Open attached project2. Build and run on Android3. Press the "Start Per Capture" button, observe the "GPU Time" graph... Read more
[2D] Missing prefabs and out of memory errors after deleting Library fol...
Both the missing prefabs and the out of memory errors happen only if I delete the 'library' folder and force Unity to start serializ... Read more
[LWRP] Upgrading LWRP package to 7.0.0 breaks ForwardRenderData asset in...
Steps to reproduce:1) Download SRP repo from here: https://github.com/Unity-Technologies/ScriptableRenderPipeline2) Open UnityHub an... Read more
[UaaL][Daydream][Android] Daydream package is not added to AndroidManifest
Open attached project:1. Open attached project, notice that VR Supported is enabled and Daydream is added as SDK2. Build to Android ... Read more
[Metal] Poor performance when moving around undocked Editor windows
How to reproduce:1. Create a new Unity project2. Undock any Unity window(for instance, Console window)3. Attempt to move the window ... Read more
[macOS] When editing a Plane mesh using ProBuilder the Editor becomes sl...
How to reproduce:1. Download and open the attached project "Super Slow Editor Bug Report.zip"2. Open the "SmapleScene", then select ... Read more
Changeset window description field is displayed in a single line
Steps to reproduce 1. Set up perforce project2. Try submiting something3. In Changeset window, notice that description field is draw... Read more
[2D] Files get converted to sprites without hitting apply after refocusi...
Files get converted to sprites without hitting apply after refocusing unity. Steps to repro:1. Create a new project.2. Drag any .jpg... Read more
OnOpenAsset Attributed methods are not called when opening a log from Co...
Reproduction steps:1. Open the attached Project inside of "OnOpenAssetBug.zip"2. Open the SampleScene and enter Play Mode3. Double-c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class