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Texture2D.LoadImage returns true when it can not encode given data
To reproduce:1. Create a new project2. Create C# script3. writevar tex = new Texture2D(32, 32);var result = tex.LoadImage(System.Tex... Read more
Methods with a PostProcessSceneAttribute get called after Awake when ent...
How to reproduce:1. Open the attached "PostProcessSceneExecutionOrder.zip" project2. Open "SampleScene"3. Enter Play mode and inspec... Read more
[iOS] Automatically Sign setting enabled by default in Editor appears di...
To reproduce:1. Open attached project "iosCheckbox7.zip"2. Make sure that Automatically Sign is enabled in Player settings3. Build f... Read more
[IL2CPP][Android] Incorrect symbol length/symbols returned with "Android...
[IL2CPP][Android]Incorrect symbol length and symbols returned when passing characters through "AndroidJavaClass::CallStatic<strin... Read more
Emojis show up as invalid symbols in PlayerPrefs
To reproduce:1. Open user's attached project2. Build and Run on Android3. Try inputting any emoji in the text field Expected result:... Read more
Baking lighting with the Progressive GPU or CPU lightmapper hangs and ne...
How to reproduce:1. Open the attached "LightmappingHang.zip"2. Open the "LightmanScene" scene3. In the Lighting window, click Genera... Read more
Deprecated Graphics APIs are included for iOS and tvOS by default when c...
When creating a new project, deprecated graphics APIs will be included in the graphics API list for iOS and tvOS by default. This le... Read more
Camera.targetTexture is respecting Camera rect
Steps:1. Open attached project2. Open SampleScene, hit play3. On ProjectView, select the RenderTexture asset4. On inspector, observe... Read more
[Android ] Videoplayer with 1080p freezes when being transcoded with cod...
To reproduce:1. Open attached project2. Press on video and make sure that transcode is checked, dimensions set to Original 1920x1080... Read more
[Block] Some blocks no longer have a default texutre assignment and thro...
Repro steps:1. Open a VFX Graph2. Add a Vector Field Force block in Update3. Observe the console errors:Compute shader ([System 2]Up... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor