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Build error when a variable is passed with the "in" keyword
Reproduction steps: 1. Open the attached project “VisualScriptingBuildError“ 2. Build the project 3. Observe the Console Expec... Read more
RangeAttribute does not display the correct value when the range contain...
Reproduction steps: 1. Open the attached project “RangeAttributeBug“ 2. Open the Scene “Assets/Scenes/SampleScene” 3. In the Hier... Read more
[Quest][URP] Enabling post processing on a camera when it's disabled on ...
Reproduction steps: 1. Open the attached Project “BugRepro” 2. Open Assets/crime scene 3. Inside the Assets folder there is a URP... Read more
Deleted scene selection is wonky in the Build Settings
Steps to reproduce: 1. Open the attached project 2. Open the Build Settings window (File>Build Settings) 3. Select the fourth sce... Read more
UI Elements are not getting focused when navigating through using arrow ...
How to reproduce: 1. Open the user’s attached “My project.zip” project 2. Enter Play Mode 3. Focus on a small grey button located... Read more
Outlines are visible on Mesh when Alpha Clipping is enabled and Surface ...
Reproduction steps: 1. Open the attached “AlphaClippingProblem” Project 2. Open the “Assets/OutdoorsScene.unity” Scene 3. In the ... Read more
Selecting debug mode when the smart option is toggled prevents editing t...
[https://unity.slack.com/archives/C0PSRQXDZ/p1679040518122079] selecting debug mode when the smart option is toggled prevent... Read more
Texelsize node does not return the correct value when you reduce the tex...
The shadergraph node "texelsize" does not return the correct value when you reduce the texture quality in quality settings. I discov... Read more
Shader Graph Editor Throws Exception When Deleting Custom Function Node
How to reproduce: 1. Download the attached project 2. Open the "New Shader Graph" in the Shader Editor 3. Add a "Custom function"... Read more
Screen.resolutions returns resolutions that include the notch area when ...
Reproduction steps: 1. Open the attached “ResolutionRepro” project 2. Go to File > Build Settings 3. Make sure that "Development ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A part of the Terrain that has been deleted gets detected when the character is moving through it
- Particle System using burst with Sub Emitters spawns incorrect amount of particles if the Sub Emitters parent's startLifetime value is below 0.02
- "ArgumentException: Getting control 2's position in a group with only 2 controls when doing repaint" error when expanding a parameter list in the Inspector
- [TMP] Clicking on Font Features dropdown in Extra Settings throws NullReferenceException
- [URP][RG] Framebuffer fetch does not work on Vulkan