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Clicking an object, behind which there's a terrain being painted on does...
Clicking an object, behind which there's a terrain being painted on does not select the new object To reproduce:1. Create a terrain2... Read more
Crash on start when trying to create SRP Template project
Steps to reproduce:1) Open Unity hub and create a new LWRP template projectObserve the crash while opening the project(same happens ... Read more
Package Manager is completely unresponsive the first time it is opened a...
How to reproduce:1. Open any Unity project2. Open the Package Manager window3. Wait until the packages are loaded5. If "all packages... Read more
[Addressables] Sprites packed in Sprite Atlas become white after loading...
How to reproduce:1. Open the attached "project-addresables.zip" project2. Build Player Content in Window > Assets > Asset Mana... Read more
Shader Graph freezes when a new property is added via Blackboard
How to reproduce:1. Open the attached project ("case_1170465-Shadergraph freeze.zip")2. Open the "Water General" Shader Graph3. Add ... Read more
[macOS]Editor breaks on macOS when it is dragged to external display and...
How to reproduce:1. Create a new project2. Drag it to another display and back few times Actual: Editor breaks see the video attache... Read more
Terrain details are pink even when a Prefab Shader is set to one of the ...
How to reproduce:1. Open the "case1170443_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Observe the Scene window Exp... Read more
LWRP Shader conversion does not set the Surface Type for standard transp...
How to reproduce:1. Download the tester-submitted package(Environments.unitypackage)2. Create a new Unity project and import the pac... Read more
[Scene Management] Differentiation of icons is not visibly distinct of a...
Differentiation of icons is not visibly distinct of a prefab and variant when they have overrides. Refer the screenshots Steps to re... Read more
[LWRP/Mac] Assertion failed on expression exceptions are thrown on creat...
"Assertion failed on expression: 'alternativeBackBuffer->GetWidth() == window->GetWidth()'" exceptions are thrown on creating ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor