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3
votes
Won't Fix

[AssetBundles] Sprite asset is built into the wrong AssetBundle

Asset Bundles

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Jul 19, 2019

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Version/s: 2017.4, 2017.4.23f1, 2018.4, 2019.1, 2019.2, 2019.3

Reproduction steps:1. Open "texturetest.zip" project2. "Build" -> "AssetBundle"3. Open the "...\project folder\build" folder4. Us... Read more

0
votes
Won't Fix

Native Plugin regression from 2018.x results in "DllNotFoundException" e...

Scripting

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Jul 19, 2019

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Version/s: 2018.1.0a3, 2018.4.3f1, 2019.1, 2019.2, 2019.3

Reproduction steps:1. Open "zProject_694000.zip" project2. Open "Demo" scene3. Enter Play mode4. Notice an "DllNotFoundException: GU... Read more

0
votes
Won't Fix

[Android] App crashes when starting another activty while the app is in ...

Mobile

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Jul 19, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.10f1, 2019.2, 2019.3

Repro steps:1. Open user attached project2. Make sure Scripting Backend is set to IL2CPP3. Build and run the app on Android4. Run th... Read more

0
votes
Fixed

Cloth bounds are updating even if Cloth.SetEnableFading(false) is called

Cloth

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Jul 19, 2019

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Version/s: 2018.4, 2018.4.1f1, 2020.1

How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Open the "test.cs" script4. Modify the script to call... Read more

4
votes
Fixed

[XR][URP] Terrain is not rendered in the right eye of an HMD when using ...

Package: Scriptable Render Pipeline Lightweight

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Jul 19, 2019

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Version/s: 2.0.7

How to reproduce:1. Open the "case1170619_repro" project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected result... Read more

0
votes
Won't Fix

[Addressables] Duplicate Inspector section for Addressable bool setting ...

Package: Addressables

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Jul 19, 2019

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Version/s: 1.1.5

How to reproduce:1. Open the attached project named Case_11706132. Select the Cube prefab in Project window3. Observe the Inspector ... Read more

0
votes
Fixed

String is cleared after scene reload when it contains more than 69 chara...

Scripting

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Jul 19, 2019

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Version/s: 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Create a new project2. Create a new Gameobject3. Change the Gameobject name to "abcdefghijabcdefghijabcdefghijab... Read more

0
votes
Fixed

[Android] "AndroidETC2FallbackOverride.Quality32BitDownscaled" does not ...

Android

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Jul 19, 2019

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Version/s: 2017.4, 2017.4.25f1, 2018.4, 2019.1, 2019.2, 2019.3

Reproduction steps:1. Open "ETC2 fallback system legacy packer.zip" project2. Open "Test" scene3. Change Platform to Android4. Enter... Read more

0
votes
By Design

[Android] AndroidJavaObject.findClass() is not working when using Googl...

Mobile

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Jul 18, 2019

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Version/s: 2019.1.8f1, 2020.1

To reproduce:1. Open attached project "Example.zip"2. Build and run to Android device3. When application opens press Load Service Bi... Read more

0
votes
Fixed

[Terrain] Painting on newly created neighboring terrains results in null...

Terrain

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Jul 18, 2019

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Version/s: 2019.2.0a9

See: https://github.com/Unity-Technologies/TerrainTools/issues/284 I've only been able to repro this in 2019.2 (not .1 or .3) Repro:... Read more

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