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Setting material.shader to null crashes at Shader::GetActiveSubShaderIndex
Steps to reproduce: 1. Open attached project2. Open scene "TestCase"3. Run scene4. Press "E"5. Unity crashes Reproduced with: 5.3.2p... Read more
Package Manager - Unable to select items
A user reported an issue with not being able to select items in the editor (https://fogbugz.unity3d.com/f/cases/1171363/). I've mana... Read more
[Entities Graphics] RenderPipelineManager.DoRenderLoop_Internal() has sl...
How to reproduce:1. Open the attached “IN-35920” project2. In the File → Build Settings check Development Build and Autoconnect Prof... Read more
XRHandJoint.trackingState does not report when joints are occluded and t...
How to reproduce:1. Open the attached project "FTOcclusion.zip"2. Connect Quest 2 with Meta Quest Link3. Enter Play Mode4. Perform a... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more
[URP] Slider handle for Normal property doesn't move with respect to the...
Slider handle for Normal property doesn't move completely. when maximum value ie 3 is set the handle still remains in the middle. It... Read more
[API] Crash in Material.SetTexture with a null argument
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
GLES 3.0 created visual artifacts on some projects on Android
Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more
UUM - Play Mode Scenarios add and remove element list buttons go out of ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Multiplayer Play Mode package Open the Pl... Read more
Crash on UnityMain while in Player when mesh.vertexBufferTarget and mesh...
Reproduction steps:1. Open the attached “repro-IN-76657“ project2. Build the project with “Scenes/SampleScene” added in the “Scenes ... Read more
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