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Collab Ignore Rules Ignored
1. What happened After adding rules in the .collabignore file that worked properly with Unity Collaborate v2.0.0-preview.17 in Unity... Read more
After a Custom Layout is applied it makes Windows OS open a number of st...
To reproduce:1. Extract the contents of Layouts.zip to C:\Users\YourUserName\AppData\Roaming\Unity\Editor-5.x\Preferences\Layouts2. ... Read more
Physics.ComputePenetration returns false for some collider combinations ...
Steps to reproduce:1. Open project (PhysicsComputePenetration WithMeshRenderer.zip)2. Open the Main scene2. Select collider and Caps... Read more
AudioMixer is not loaded when using Addressables package
How to reproduce:1. Open the attached project ("test sound mixer.zip")2. Press play and open Console window Expected result: AudioMi... Read more
[Android] "SystemInfo.deviceUniqueIdentifier" returns different IDs for ...
Reproduction steps:1. Open "1172174" project2. Build for Android3. Search logcat for "NewBehaviourScript" and notice the "deviceUniq... Read more
Cloth Gradient Tool produces a hard edge between nodes rather than a gra...
How to reproduce: 1. Open any (new) project2. Create a Plane gameobject in the scene3. Attach a Cloth component to the Plane4. Activ... Read more
Editor crashes at CreateDirect3D11SurfaceFromDXGISurface when GraphicsBu...
Steps to reproduce:1. Download 1172167_repro.zip2. Open "SampleScene" scene3. Enter play mode4. Open Scene window5. Select Camera Ac... Read more
[tvOS] Touchpad click doesn't register as a UI button click
How to reproduce:1. Build the attached project for tvOS2. Run the app via Xcode3. Press touchpad click on the remote (UI Button is n... Read more
[HDRP][VFX] Vfx graph particles are flickering in Motion Vector debug mode
Steps to reproduce:1. Open attached project2. Make sure SampleScene2.unity is opened3. Open Window -> Render Pipeline -> Rende... Read more
[MacOS] Pressing Save button in a pop-up window does nothing on MacOS Ca...
To reproduce:1. Create a new project2. In the top menu bar press Save As...3. In the pop-up window press Save Expected: the scene is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS