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0
votes
Fixed

Adding MeshCollider Meshes without CookingOptions.CookForFasterSimulatio...

Physics

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May 24, 2018

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Version/s: 2017.4.3f1

To reproduce: 1. Open project 2. Open and play 'PhysicsMeshCrash' scene Expected vs actual: editor should not crash Reproduced: 20... Read more

0
votes
Fixed

[Scripting/Animation] AnimationCurve Scripting API thread checks have ch...

Animation

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May 24, 2018

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Version/s: 2018.2

Some of the AnimationCurve api now has thread checks that were not present before the bindings system upgrade. For example AddKey n... Read more

0
votes
Duplicate

Unity crashes or freezes during script recompilation after making change...

Mono

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May 24, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Open the attached project 2. Search for the "StandardShaderGUI" script and open it 3. Uncomment the 571st line Exp... Read more

0
votes
Fixed

[ProBuilder] 3D model becomes corrupted when the editor is attempted to ...

Probuilder

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May 24, 2018

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Version/s: 2018.1.0f2

3D model became corrupted when the editor was attempted to be closed during probuilder subdivision task. 2. How we can reproduce it... Read more

0
votes
Won't Fix

Building gameObject into AssetBundle changes its transform rotation

Asset Bundles

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May 24, 2018

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Version/s: 2017.1.0a4, 2018.1.0f2

To reproduce: 1. Download attached project "MeshPrecision.zip" and open in Unity 2. Open "SampleScene" scene 3. Click Window > Asse... Read more

0
votes
Won't Fix

Error of "Could not create asset"is being thrown when importing specific...

Graphics - General

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May 24, 2018

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Version/s: 2018.1.1f1

To reproduce: 1. Open new project; 2. Download BBI 3028_Screenshot.png image from below; 3. Import it in Unity Editor 4. Notice that... Read more

0
votes
Not Reproducible

When the pipeline package changes, old shadergraphs may be broken until ...

Package: Shader Graph

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May 24, 2018

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Version/s:

If the pipeline has changed in such a way that the shaders are broken and need to be recompiled, can we recognize that and recompile... Read more

0
votes
Not Reproducible

[ShaderGraph] New node placement inconsistent

Package: Shader Graph

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May 24, 2018

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Version/s:

New nodes are not always created under mouse cursor. Repro: SG window must be maximised Open create node menu (either RMB or spaceb... Read more

0
votes
Not Reproducible

Shader Graph doesn't regain focus on left/middle clicking tab

Package: Shader Graph

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May 24, 2018

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Version/s:

The Unity window does not regain focus when right or middle clicking on the Shader Graph tab, where the right click menu is placed i... Read more

0
votes
Fixed

Renaming a Shader Graph doesn't update in the Window's tab nor the Shade...

Package: Shader Graph

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May 24, 2018

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Version/s: 2.0.3

Renaming a ShaderGraph asset while the ShaderGraph window is open does not refresh the name within the Graph. The window needs to be... Read more

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