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[UI] Tooltips are missing for layout element components
All tooltips are missing for every property in Layout Element, Grid Layout Group, Content Fitter, Horizontal Layout, Vertical Layout... Read more
[Tile Map] Default cursor doesn't change to resize cursor on hovering ov...
Steps To Reproduce: 1. Create a Project2. Window > Package Manager > Tilemap > Import3. Window > 2D > Tile Palette4. ... Read more
GameView Bottom pixels are cut off when it has Rounded corners
How to reproduce:1. Open "SampleScene" Scene in the attached "MissingBottomPixels.zip" Project2. Change the aspect ratio on the Game... Read more
[AssetImporter] Updating existing AnimationClip import setting results i...
How to reproduce:1. Open the attached project ("case-1157349-AssetImporter.zip")2. Open Window -> Animation Events Test3. Set the... Read more
[ECS] SkinnedMeshRenderer does not render while using Command Buffer Ins...
Reproduction steps: 1. Open "1157346" project2. Open "withSkinnedMeshRenderer" scene3. Enter Play mode4. Notice that a humanoid mode... Read more
"Cannot access a disposed object" exception when processing requests sim...
Steps to reproduce:1. Open user-supplied project ("BugReport.zip")2. Run Scene "SampleScene" Expected: no error is thrownActual: err... Read more
UIElements window instance breaks when updating the window
How to reproduce:1. Open the attached project ("DialogBoxResearch.zip")2. In the Dialogs tab, select "NewDialogPrefab"3. Open "Dialo... Read more
[Editor] Quality settings default drop-down icons are hardly visible
Quality settings default drop-down icons are very small and hardly visible Steps to Repro:1. Create a new Project2. Edit > Projec... Read more
[Mac] Adding a script containing a null reference to a prefab causes Edi...
How to reproduce:1. Open the attached "PrefabFreeze.zip" project2. Open the "GameObject.prefab" in Prefab mode and make sure Auto Sa... Read more
The animation state changes without fully completing the Animation when ...
Steps to reproduce:1. Open user-supplied project2. Open "SampleScene" Scene3. Select "AnimatedBar" GameObject4. Open Animator Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default