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There is no way to get SSAO (Screen Space Ambient Occlusion) on an objec...
Steps to reproduce: 1. Open the “SSAO bug” project 2. Open the Game view Expected result: Both guns look the same Actual result: T... Read more
NullReferenceException when calling EditorCoroutineUtility.StopCoroutine...
Reproduction steps: 1. Open the “Coroutines“ project 2. Open the “SampleScene“ scene 3. In Scene view disable and enable 2D mode Ex... Read more
[Perforce] VersionControl.Task.Wait makes Editor unresponsive for a long...
How to reproduce: 1. Open the attached “My project” project 2. Connect it to Perforce server 3. Open the Profiler to measure the ... Read more
WebGL build fails with a UnicodeDecodeError
Reproduction steps: # Open the attached project (“LongLongRoad_II.zip“) # Open the “/Assets/Scenes/LongLongRoad_II.unity” Scene ... Read more
Crash on GfxTaskExecutorD3D12::AddRequiredResourceBarriers when opening ...
Reproduction steps: 1. Open the attached “CrashRepro” project Expected result: The project opens Actual result: Unity Editor cr... Read more
New Cubemap is inserted at the end of the array when baking an individua...
Reproduction steps: 1. Open the attached "1412917-ReflectionProbeBakeBug" project 2. Enable the Reflection Probe centered in the r... Read more
IL2CPP build crashes when capturing memory snapshot
Reproduction steps: # Open the attached project “BuildCrash“ # Press File>Build And Run # Press Window>Analysis>Memory Profiler... Read more
Android IL2CPP build fails when the project contains native plugins that...
*Steps to reproduce:* 1. Open the attached user's project "AndroidNdkApiLevel26.zip" 2. Make sure that Android is selected as the ... Read more
"Open Reference For Grid Selection" help button opens non existing page
How to reproduce: 1. Open the attached project "IN_21788" 2. Open “SampleScene” Scene 3. Select "Grid" GameObject and open Tile P... Read more
Crash on AwakeFromLoadQueue::InvokePersistentManagerAwake when opening a...
How to reproduce: # Open the user attached “repro-project” project # Observe crash Reproducible with: 2021.2.0a17, 2021.2.19f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project