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[Perforce] VersionControl.Task.Wait makes Editor unresponsive for a long...
How to reproduce: 1. Open the attached “My project” project 2. Connect it to Perforce server 3. Open the Profiler to measure the ... Read more
WebGL build fails with a UnicodeDecodeError
Reproduction steps: # Open the attached project (“LongLongRoad_II.zip“) # Open the “/Assets/Scenes/LongLongRoad_II.unity” Scene ... Read more
Crash on GfxTaskExecutorD3D12::AddRequiredResourceBarriers when opening ...
Reproduction steps: 1. Open the attached “CrashRepro” project Expected result: The project opens Actual result: Unity Editor cr... Read more
New Cubemap is inserted at the end of the array when baking an individua...
Reproduction steps: 1. Open the attached "1412917-ReflectionProbeBakeBug" project 2. Enable the Reflection Probe centered in the r... Read more
[Animation] GameObjects parented to an animated GameObject shake when th...
How to reproduce: 1. Open the attached project "1375437 UI display Issue EmptyProject.zip" 2. Open SampleScene and enter Playmode ... Read more
Android IL2CPP build fails when the project contains native plugins that...
*Steps to reproduce:* 1. Open the attached user's project "AndroidNdkApiLevel26.zip" 2. Make sure that Android is selected as the ... Read more
"Open Reference For Grid Selection" help button opens non existing page
How to reproduce: 1. Open the attached project "IN_21788" 2. Open “SampleScene” Scene 3. Select "Grid" GameObject and open Tile P... Read more
Crash on scripting_cpp_string_for when opening the project
Reproduction steps: 1. Open the attached “CrashRepro” project Expected result: The project opens Actual result: Unity Editor cr... Read more
Crash on MainMessageLoop when importing Assets
Reproduction steps: 1. Create a new project 2. Open Window > Package Manager 3. Import Oculus Integration asset from Asset Stor... Read more
Nested Prefab structure breaks when Redoing override operation
To reproduce: * Download the "My Project(12).zip" project and open it in Unity; * Open the "SampleScene" scene; * Select the "C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
- Material Component has two horizontal lines under it when its foldouts are closed
- Some selected Mesh Renderer Materials lead to Assets folder when pinged
- Editor colors appear darkened out when HDR Display Output is enabled