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The URP Light Objects are pink
How to reproduce:1. Open the attached repro-project from Google Drive2. Select the Scene view3. Observe the URP Light Objects Expect... Read more
Unity takes a long times on Assembly Reload when recompiling script changes
Reproduction steps: Open the attached project “PerfomanceIssueProject” Open Window → Analysis → Profiler window In the Profiler wind... Read more
[Windows][Vulkan] Scrambled texture objects are rendered when setting on...
How to reproduce:1. Open the user’s attached “KtxLoadingSpeed” project2. Open the “SampleScene” Scene3. Select the “Cube” GameObject... Read more
"undefined symbol: WebView_loadHtml (referenced by top-level compiled C/...
How to reproduce:1. Open the attached project “Main Metabloqs ProjectFiles.zip”2. Build the project for WebGL Expected results: Buil... Read more
‘[…] doesn't have a texture property '_MainTex’’ error when using Gizmo...
Steps to reproduce:1. Open the attached project "TestingProject.zip" and "SampleScene.unity" Scene2. Make sure the Scene view is vis... Read more
Handle of a slider is misaligned when using “UsageHints.DynamicTransform...
How to reproduce:1. Open the user’s attached “DevProject.zip” project2. Go to the Build Setting and select “iOS” or ”Android” platfo... Read more
textField.value can't be changed when touch screen keyboard is open
How to reproduce:1. Open the attached “IN-20496_project.zip” project2. Build and Run the “SampleScene“ Scene for Android3. In the Sc... Read more
Usage Hints Dynamic Color shows incorrect colors when project is in Line...
How to reproduce:1. Open the attached user project2. Open the Scene “scene“ (Assets)3. Enter Play Mode and select the “Buttons“ Styl... Read more
Some of the UI Toolkit Debugger properties scale incorrectly when resizi...
How to reproduce:1. Open the attached user project2. Open the UI Toolkit Debugger window (Window>UI Toolkit>Debugger)3. Select... Read more
Package Manager doesn't show packages under the "Custom" tab when the pa...
Reproduction steps:1. Open the attached project “PackagesIssue”2. Open Window → Package Manager Expected result: The local packages ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS