Search Issue Tracker
Fixed in 2021.3.25f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a9
Votes
0
Found in
2021.3.14f1
2022.1.23f1
2022.2.0b16
2023.1.0a20
2023.2.0a1
Issue ID
UUM-20241
Regression
Yes
Crash on AwakeFromLoadQueue::InvokePersistentManagerAwake when opening a project
How to reproduce:
- Open the user attached “repro-project” project
- Observe crash
Reproducible with: 2021.2.0a17, 2021.2.19f1, 2021.3.0f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a20
Not reproducible with: 2020.3.42f1, 2021.2.0a1, 2021.2.0a16
Reproduced on: Windows 10 (Intel)
Note: Deleting the library folder fixed the Editor from crashing. Could not reproduce it on a fresh project
First lines of stack trace:
0x00007ff618959a1f (Unity) AwakeFromLoadQueue::InvokePersistentManagerAwake
0x00007ff61895a4ac (Unity) AwakeFromLoadQueue::PersistentManagerAwakeFromLoad
0x00007ff61895a613 (Unity) AwakeFromLoadQueue::PersistentManagerAwakeFromLoad
0x00007ff61858bdc9 (Unity) LoadSceneOperation::CompleteAwakeSequence
0x00007ff61858c870 (Unity) LoadSceneOperation::CompletePreloadManagerLoadSceneEditor
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