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[URP/Fog] VFX Particles
Repro steps:1. Import the attached package in a project running LWRP / Universal RP2. Enable Fog in the lighting settings and set it... Read more
Assertions spam the Console when minimizing the Editor Window
On 2020.1, if you start a new project you will get spammed with a lot of errors and assertions.Every time the user would minimize th... Read more
[UNET] ping.DestroyPing does not work resulting in increasing ping delay
How to reproduce:1. Open attached project "TrackerReg.zip" and scene "Main"2. Enter Play mode3. In Game view, click "refresh" button... Read more
[Visual Effect Graph] Text is getting clipped in Initial Event Name Text...
Text is getting clipped in Initial Event Name Textbox of Visual Effect component. Steps to repro:1. Open the attached project.2. Gam... Read more
Grid snapping is incorrect when dragging an object with multiple axes si...
To reproduce:1. Open attached project2. In Hierarchy window, select the cube and try dragging / rotating it with multiple axes simul... Read more
Going from CursorLockMode.Locked to CursorLockMode.Confined state doesn'...
Steps to reproduce:1. Download attached project2. Open "SampleScene" scene and enter play mode3. Press 'W' key to enable CursorLockM... Read more
Assertion failed on expression: 'txn.Exists(guid)' is thrown when any as...
To reproduce:1. Open any project2. In Project window, try creating / relocating / renaming / deleting any assets inside3. Observe th... Read more
Scene files are being opened with Sublime text editor instead of being o...
To reproduce:1. Open any project2. Set Sublime as default text editor3. In Project window, create a new scene4. Open the created sce... Read more
The cursor is visible when using CursorLockMode.Locked in the standalone...
Steps to reproduce:1. Download 1177531_repro.zip2. Add "SampleScene" to build settings and build a standalone player3. Launch player... Read more
Asset from a different scene with DontDestroyOnLoad is not loaded when u...
Repro steps:1. Open attached project and open scene "start"2. Open Addressables window3. Set "Play Mode Script" to "Packed Play Mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled