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Blackboard not showing up in new project and upgraded beta projects
Hi, Here is a reff repository link: git@github.com:hoodmadhur/ShadergraphTest.git This is a new project in Unity 2018.1.0f2, created... Read more
Canvas disappears on the second Display when using Lightweight SRP, Scre...
How to reproduce: 1. Open user attached project 2. Add LightweightAsset (Edit > ProjectSettings > Graphics) 3. Build it (File > Buil... Read more
NativeArray<T> is slower than built-in C# array
* NativeArray in mono in the editor is slower than builtin arrays * We need to make sure agressive inline works properly, if not pos... Read more
Matrix Conversion Bug when Using Determinant & Transpose Nodes (w/ Repro)
Reproduced in <18.1>, <2018.2.0b6 SRP master @ 1fac5b8 (June 7th)> Funky Reproduction Steps (couldn't reduce them any further): Cr... Read more
Error after relaunch of unity
Hello I just started using the shader graph and im not having many major problems except for this error whenever i relaunch unity af... Read more
changing property's mode lock the blackboard to mouse position
using unity 2018.1.0f2 and shader graph 1.1.4-preview changing property's mode will lock blackboard window to the mouse position Read more
Vertex Displacement
I can't find any way to add offset for the vertex position, vertex displacement is very important for a lot of effects, please add i... Read more
Node for special texture properties.
As per https://docs.unity3d.com/Manual/SL-PropertiesInPrograms.html Add nodes to read {TextureName}_ST and {TextureName}_TexelSize... Read more
Can't access material properties, created with Shader Graph
For standard shader i can just use SetFloat function. It seems to not work with shader graph. P.S. Don't ask me why float variable ... Read more
Pink "Error" Shader in Shader Graph using Linux Editor and Windows 64bit...
The cause of this issue is that Shader Graph is installed in both Packages and Assets, which causes compilation errors due to duplic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform