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Shortcut Manager shortcut profiles are missing after upgrading to newer ...
How to reproduce:1. Create a new Unity project in between of 2019.1.0a4 and 2019.2.0a5 versions2. Open Shortcuts Manager in Edit->... Read more
2D character bones are deatached from body when 2D PSD Importer package ...
How to reproduce:1. Create a project in unity versions from 2018.4.0f1 up to 2019.3.0a92. Open Package Manager (Window->Package M... Read more
Standalone Build fails because of serialization errors when building eve...
How to reproduce:1. Open the attached project ("case_1173216-MultiGraphicToggleTest.zip")2. Make a standalone build in an empty dire... Read more
Shadows of the Objects created with Graphics.DrawInstancedIndirect turn ...
How to reproduce:1. Open the "InstancingNormalsTest" Scene in the attached "InstancedShadowBugTest.zip" Project2. enter Play Mode3. ... Read more
NullReferenceException is thrown when attempting to lock the Inspector w...
How to reproduce:1. Create a new Unity project2. In the Project window select the One-Column Layout3. Select the 'Packages' folder4.... Read more
[XR Management] Trying to download multiple SDK versions quickly forces ...
If you attempt to download multiple XR SDKs quickly, the following error will appear in the console: Failed to resolve packages: An ... Read more
[Mac] A new script is not being opened as a different tab when using VSCode
How to reproduce:1. Create a new Unity Project2. Make sure VSCode is set as a default text editor3. Create two scripts4. Open the fi... Read more
[UniversalRP] Superflous log messages are being posted to console after ...
To reproduce:1. Create a project using UniversalRP2. Create a materialExpected result: no logsActual result: A log message is printe... Read more
[UniversalRP] Log messages still refer to LWRP, instead of UniversalRP
[UniversalRP] Log messages still refer to LWRP, instead of UniversalRP To reproduce:1. Create a new project using UniversalRP2. Crea... Read more
[WebGL] Unity Player never recovers from WebGL context loss
How to reproduce:1. Open the attached project ("")2. Make a WebGL build3. Host and run it4. Focus the game window and press "Space" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS