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Additional Shader Channel on a canvas resets when entering playmode.
"Additional Shader Channel" on a canvas resets when entering playmode. Text Mesh Pro is dependant on those additional channels. We d... Read more
Unity editor crashes on Skybox::RenderSkybox when entering specific scen...
How to reproduce:1. Open User's attached project2. Enter the Play mode3. Select game type, car, and track - observe the crash Reprod... Read more
Error when deselecting an assembly definition file while Debug mode is t...
If you have Debug view turned on in the Inspector with an asmdef file selected and then de-select it, an error will appear in the co... Read more
AssetDatabase.ImportPackage() throws an error when importing a Unity Pac...
Reproduction steps:1. Open the attached Project inside of "ImportByScriptU201914f1.zip"2. Inside the Unity Editor's toolbar go to Im... Read more
[WebGL][Windows] AltGr key triggers left Ctrl too
-e: when using a keyboard layout with AltGr (like DEU) pressing right Alt also triggers left Ctrl--error happens on Windows FF, Chro... Read more
[Mac] [Shader] Importing Tessellation shaders on mac with metal graphic...
Steps To Reproduce: 1. Create a Project2. Import the attached Unity Package3. Import 'Standard Assets' Expected Result: The package ... Read more
[Improved prefabs] Joint prefab loses all data when its prefab is delete...
A joint prefab which is applied as an override to another prefab loses all data when its prefab is deleted from the project. Refer t... Read more
[Timeline] NullReferenceException occurs on selecting SignalEmitter pres...
NullReferenceException occurs on selecting SignalEmitter preset asset. Steps to repro:1. Open the attached project.2. Windows > S... Read more
[UWP] Japanese IME is disabled in app
Steps to reproduce:1. Enable the Japanese language in windows2. Download 1158262_repro.zip project3. Switch platform to UWP and buil... Read more
[Improved prefabs] "Dangling components have unfulfilled dependencies" e...
"Dangling components have unfulfilled dependencies" exception thrown on applying joint component as an override to a gameObject alre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default