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[Mesh Renderer] Generate Lightmap UVs warning doesn't disappear on enabl...
Generate Lightmap UVs warning doesn't disappear for Mesh Renderer on enabling Generate Lightmap UVs setting on the 3D model Steps to... Read more
Sprites are Rendered bigger or smaller compared to what they should be w...
Steps to reproduce:1. Open Users attached project "InvProFromStore.zip"2. Navigate to Assets -> Devdog -> InventoryPro -> D... Read more
RenderUpdateManager Asserts when selecting an Object with a Rect Transfo...
To reproduce: 1. Download attached “SpriteHierarch.zip" project and open in Unity2. Open "ReproScene" scene3. Select "SpriteWithRect... Read more
[DX12] Selecting a Light Probe Group game object in DirectX12 mode crash...
Steps to reproduce:1. Create a new project and launch in DirectX 12 mode2. Create a Light Probe Group3. Select create a Light Probe ... Read more
"Assertion failure. Values are not equal." when adding Shared Component ...
How to reproduce:1. Open the user's project2. Open LineRendererSample3. Select "Camera" in the Hierarchy Expected result: No errors ... Read more
[Editor] Text in the search box of Add Component is clipping from the In...
Text in the search box of Add Component is clipping from the Inspector tab. Steps to Reproduce:1. Create a new project2. Select any ... Read more
[Editor] GameObject visibility state doesn't restore on Undo
GameObject visibility state doesn't restore on Undo after deleting Steps to Repro: 1. Create a new Project2. Hierarchy > right-cl... Read more
System.DateTime causes ArgumentOutOfRangeException in Windows Standalone...
How to reproduce:1. Open the attached project2. Build the project3. Make sure your Windows system language is set to "Thai"4. Run th... Read more
Normal map thumbnails in project view are rendered in the wrong gamma space
Steps to reproduce : - create a new project- import the texture attached- select the texture and notice the thumbnail is lighter tha... Read more
Camera jitters when blending Virtual Cameras and UpdateMethod is set to ...
How to reproduce:1. Open the user's project2. Open Scenes > Sample Scene3. Press Play4. Press "Camera 2" button Expected result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default