Search Issue Tracker
[Mobile] Texture2DArray does not show textures on mobile devices
Reproduction Steps: 1. Open project 2. Run project in editor 3. Notice that Plane has some textures 4. Build to iOS device 5. Notice... Read more
[Standalone][DualMonitor] Editor changes positions when changing build f...
Reproduction steps: 1. Create a new Unity project. 2. Go to File > Build Settings > Player Settings. 3. Set D3D9 and D3D11 Fullscre... Read more
Find References In Scene does not update results in Project Browser when...
How to reproduce: 1. Open the attached project "references.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Right mouse click on A... Read more
Decimal separator (, or .) gets recognized as a 0 when inserting it the ...
How to reproduce: 1. Open the attached “slider.zip” project 2. Select “SomeSo.asset” (Assets > SomeSo) 3. In the Inspector window... Read more
[Docs] The XR Input mapping page is missing its WMR joystick clicked entry
https://docs.unity3d.com/2019.1/Documentation/Manual/xr_input.html https://docs.unity3d.com/2018.3/Documentation/Manual/xr_input.htm... Read more
Adding an item to database and adjusting the script crashes the Editor
Steps to reproduce: Try opening the attached project. Actual result: The "Unity Bug Reporter" window appears and the project canno... Read more
[iOS] Crash during playback of videos when terminating app
Reproduction steps: 1. Download and open the attached "TestVideo.zip" project 2. Build and deploy the project to iOS 3. Terminate th... Read more
Editor crashes when multi-selecting a Prefab that has 64 or less Materia...
Reproduction steps: 1. Open the user attached "My project (69).zip" project 2. In the Project Browser multi-select Prefabs "Cube (1)... Read more
[iOS][Deployment Management] Append doesn't work if build is in differen...
1. Create new project 2. Switch to iOS 3. Build to different folder than project like documents 4. Try to append Note: Appending so... Read more
[Shaders] GrabPass refraction shows wrong result since 5.5
Reproduction steps. 1. Open project attached (ShaderBugProjects.zip) 2. Open Scene "scene". 3. Investigate object with Refraction. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
- Sub-State machine “breadcrumb trail” doesn’t fit in the window if there’s too many Sub-State machines