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Burst package errors out after switching the registry to staging or back
To reproduce:- start a new project- install latest version of burst package- the installation will give no erros- modify the manifes... Read more
There is no way to resize the Prefab Override window horizontally When P...
How to reproduce:1. Open the "SampleScene" Scene in the attached "CaseRepro1167597" Project2. Add a GameObject to the last layer on ... Read more
Error Message with length of multiple screen sizes is generated when cre...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Exploratory.zip" Project2. Drag the only GameObject to the Project... Read more
" : / * \ | symbols are available to use in Hierarchy but are changed to...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Exploratory.zip" Project2. Drag the only GameObject to the Project... Read more
Cannot exit Prefab edit mode when it is accessed from Parent Prefab Edit...
How to reproduce:1. Download and open the submitted project2. Double click on the Cube Prefab to open it in Prefab edit mode3. Open ... Read more
Prefab Instance with a broken Prefab connection is created when Prefab w...
How to reproduce:1. Download and open the submitted project2. Drag the GameObject from the scene to the project window to create a P... Read more
Crash on Marshalling::Marshal<PropertyModification__,PropertyModificatio...
How to reproduce:1. Download and open the submitted project2. Start Play mode3. Observe the crash Reproduced with: 2018.4.3f1, 2019.... Read more
Intellisense does not autocomplete callbacks when script inherits from A...
How to reproduce:1. Open the attached project("Intellisense_Asset")2. Open the NewBehaviourScript3. In the NewBehaviourScript class,... Read more
Editor freezes when MoveAsset is used in Postprocess functions
How to reproduce:1. Open the attached project("MoveAsset_Test")2. In Assets, right-mouse click on the model.fbx and select Reimport ... Read more
Crash in UnityYAML::Write::SerializeScalar while importing the package
Steps to reproduce: 1) Open Unity Hub and create a new project2) Go to Assets >> Import Package >> Custom package3) Sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
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- [Windows] No minimum “Select” window size
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