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Scriptable object inspector auto unlocks when entering play mode
How to reproduce: 1. Create empty Unity project 2. Create ScriptableObject script with at least one public field and make it creatab... Read more
SerializedProperty.arraySize is not smallest when multiple objects are s...
To reproduce: 1. Open the project, attached by the tester (ArraySizeBug.zip) 2. Select MyObject and MyObject1 assets in the Project... Read more
[MacOS] "Unloading broken assembly..." errors with specific dll.
Reproduction steps: 1. Open "AWS Gamelift Starter Kit 35.zip" project Expected Result: No Assembly errors appear Actual Result: "U... Read more
[ProBuilder] Scene GUI appears unlit when the scene lighting off and whe...
To reproduce: 1. Open a new project 2. Import the ProBuilder using Package Manager or Asset Store, if on older versions 3. Set the C... Read more
RaycastCommand performance is much slower in Linux compared to Windows
To reproduce: 1) Open attached project and scene 2) Have profiler ready 3) Play the scene Expected: Same performance by both OS'es ... Read more
Sprite is not loaded from Sprite Atlas when it's referenced anywhere in ...
To reproduce: 1. Open user's attached project 2. Check Canvas Inspector window > Test One script component > Sprite Prefab field (ma... Read more
Progressive Lightmapper generates lower resolution shadows on terrain de...
How to reproduce: 1. Open user-submitted project (TerrainVSPlane.zip) 2. Open scene "SampleScene.unity" 3. Bake Lighting using Progr... Read more
Gfx.WaitForPresent huge slow down when using GSync/Freesync in windowed ...
When using a Gsyn/Freesync monitor with unity and in windowed mode on Windows 10 a huge drop in framerate can occure, causing the fr... Read more
Ads package is not picking up assembly reference for Advertisement names...
Ads package is not picking up assembly reference for Advertisement namespace when "Ads Service" is enabled afterward Steps to Repro... Read more
Editor freezes when viewing/building asset bundles if a custom font is u...
Steps to reproduce: 1. Open the attached project 2. Open the Test_Scene 3. "New Text" GO/Text Mesh component -> change Font to Aveni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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