Search Issue Tracker

0
votes
Fixed

Object not affected by gravity if MovePosition() is executed before grav...

Physics2D

-

Jan 18, 2016

-

Version/s: 5.3.1f1

Repro steps: 1) Open the project and GameScene.scene 2) Play the scene 3) Press Space - notice gravityScale in Player's Rigidbody2D... Read more

0
votes
Duplicate

HingeJoint.angle is incorrect when object has initial rotation

Physics

-

Jan 18, 2016

-

Version/s: 5.2.3f1

-e: The value reported by HingeJoint.angle is incorrect when an object with the HingeJoint component has a non-zero angle set in eit... Read more

0
votes
Fixed

Compress Assets On Import setting ignored when switching platform

Assets Management

-

Jan 18, 2016

-

Version/s: 5.3.1p3

Repro steps: 1) Open the project 2) Click on the brickwall object - notice it is compressed (text in preview window) 3) Go to Prefer... Read more

0
votes
By Design

[Android] PlayerPrefs are lost when upgrading an app from 5.3 build to 5...

Android

-

Jan 18, 2016

-

Version/s: 5.3.1p3

Apps built with Unity 5.3 and then upgraded to a newer version that was built with Unity 5.2 lose PlayerPrefs Read more

0
votes
Fixed

[UnetServerDLL] Memory leaks when client and server send messages

Networking

-

Jan 18, 2016

-

Version/s: 5.4.0b2

Steps: 1. Open attached project 2. Run ChatServer project 3. Run ClientGUI project 4. In client UI press "Connect" button 5. In clie... Read more

0
votes
Fixed

[Unity Remote] Unity Remote 4 only shows black screen when playtesting

Android

-

Jan 18, 2016

-

Version/s: 5.4.0b2

Reproduction steps: 1. Create an empty Unity project 2. Try running it with Unity Remote 4 --- On the device you will only see black... Read more

0
votes
Fixed

[Shuriken] Particles get stuck in a short loop when reflected in a refle...

Shuriken

-

Jan 18, 2016

-

Version/s: 5.4.0b2

When the bounding box of a particle system gets off-screen, the particles appear to be looping a few frames in the reflection probe'... Read more

2
votes
Postponed

An instance of a class that is derived from a class that is derived from...

Networking

-

Jan 18, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open up 'blah.cs' script and notice that Msg class is derived from MessageBase and ... Read more

0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

-

Jan 18, 2016

-

Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps: 1. Open Bug_Crash scene fr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.