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Boolean values can only be 0 or 1, new keys added to a boolean variable curve should have constant tangents by default. The value fi... Read more
To Reproduce: 1. Select an object with diff properties in the inspector. e.g. a material 2. Open the object selector for one of the... Read more
To Reproduce: 1. Set the bundle identifier with an illegal char such as '_' or ':'. 2. Build will fail. Expected: 1. Unity should... Read more
Audio Importer Inspector preview forgets settings on apply. EXPECTED: All audio preview settings should be remembered. Optimally p... Read more
When printing message with special characters Unity doesn't display the message in Editor-console, but you can see the message in Co... Read more
Locked inspectors aren't remembered between runs of Unity Because the Inspector is used for practically everything, the ability to ... Read more
Dialogs are opened on the main monitor. EXPECTED: Dialogs should open on the monitor with Unity's main window. REPRO: 1. Make sure... Read more
Since the Tree Creator was designed to only create trees over a certain size we need a way to be able to scale the trees after creat... Read more
WrapMode.Once returns Clamp. Repro: 1- download, extract, and open attached project 2- select Main Camera 3- press play 4- observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Can't select sRGB color format for Render Texture on HDRP project
- Built player takes multiple seconds to shut down
- Wireframe flicker and quad shaped artifacts on terrain trees using Mac Metal.
- Spamming error: `GLSL: Shader cannot be patched for instancing.` When enabling terrain Draw Instanced option in desktop OpenGL.
- [Mono, Debugger] VS 2019 debugger detaches when the Trace.TraceInformation is called with a specific string