Search Issue Tracker
Errors appear when trying to build imported Polybrush
To reproduce:1. Create a new project2. Import Polybrush from package manager3. Build and run to the platform Actual result: Build fa... Read more
Speedtree Billboard rendering makes billboards Stretch and Flicker on th...
How to reproduce:1. Open the User attached project named "brokenTreeRendering"2. Open the brokenTrees scene3. Move around the Scene4... Read more
[Android] Application freezes when permission for GPS or camera is allow...
To reproduce:1. Download attached project2. Build and run to android device3. Hit the "Show Camera Permission" button4. Allow Camera... Read more
Underscore disappears when written in Bundle Identifier field
Repro steps:1. Open any Unity project2. Go to File > Build Settings > Player Settings... in your Editor3. In the Project Setti... Read more
[Linux] Can't build Tanks under Linux editor
-e: see title, it fails with an error -repro:--get lastest Input project--open it with Linux Editor--try building the tanks demo sce... Read more
[HUB] Creating a Template project throws a decompression failure error w...
How to reproduce:1. Open Unity Hub2. Create a new project3. Select one of the templates(LWRP/HDRP/3D With Extras)4. Select such a pa... Read more
[OSX][HDRP] Standalone player displays black screen after loading Unity ...
OSX standalone player display black screen and the game view doesn't load after loading splash screen/logo when building with HDRP T... Read more
Multi-display does not work when OpenGL Graphics API is used
How to reproduce:1. Open the attached "OpenGLMultiDisplay.zip" project2. Open the Build Settings and make sure "SampleScene" is incl... Read more
[HDRP] Entering Play mode in a new scene produces error with StaticLight...
Reproduction steps: 1) Open a new HDRP project or HDRP template2) Open a new scene3) Enter Play mode Error:Some objects were not cle... Read more
[HDRP] Entering Play mode produces warnings in Template and upgraded pro...
Reproduction steps: 1) Open HDRP Template2) Enter Play mode3) Warning appear The referenced script on this Behaviour (Game Object 'S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS