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Animation and Animator windows have some styling issues
Animation and Animator windows still use old icons and have some coloring and alignment issues. Read more
[Linux] Tile Palette's default brush does not paint tiles
How to reproduce:1. Download the attached project '1176950repro.zip'2. Make sure 'scene' Scene is opened and select 'Grid' Game Obje... Read more
High CPU Load when editor is trying to trim Full GI Cache
How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more
GameObjects with LWRP custom shader are not rendered in the Player
How to reproduce:1. Open the attached project2. Open PerformanceTest scene3. Build and run Expected: Two spirals are rendered in the... Read more
[UIElements] TextField text editing cursor doesn't appear where it was c...
Repro steps:1. Open attached project2. In the top menu, select "Example" and "Show Example Window"3. In a TextField, click on the te... Read more
Grid is not created in the Scene when adding a Grid component to a GameO...
Steps to reproduce:1. Open the attached "Case_1176883"2. Open the "SampleScene"3. In the Hierarchy window select "GameObject"4. In t... Read more
Lightmaps are different in standalone player comparing with the Editor w...
Steps to repro: 1. Open the attached project and 'SampleScene' scene;2. In the Lighting window press Generate Lighting button to bak... Read more
[Android] Content type with PUT request with no upload handler shows "ap...
To reproduce:1. Open attached project2. Build and run to the Android platform3. Check the logcat4. Observe content type is set to "a... Read more
Asmdef files do not respect API level when set to Include only Editor Pl...
How to reproduce:1. Open the "EditorAsmdefTargetDlls.zip"2. Make sure Assets > Editor Scripts > ColorWindowEditor assembly is ... Read more
Some previews needs to be restyled
Some previews needs to be Northstar restyled. https://unity3d.atlassian.net/browse/EC-141https://unity3d.atlassian.net/browse/EC-434 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject