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Unity freezes for a short time when prefab with animation is selected
To reproduce: 1. Open attached project "New Unity Project (8).zip" 2. Select 31.prefab from the project window 3. Observe as Unity e... Read more
Changes made to an Animator Controller reflect on the other ones when us...
Repro steps: 1. Open QA attached project "repro" 2. Enter Play Mode 3. Make changes to either of the Animator Controllers 4. Inspec... Read more
[.NET 3.5] Unity crashes when exiting Play Mode while a GameObject is be...
Repro steps: 1. Open QA attached project "repro" 2. Open Scene "0" 3. Enter Play Mode 4. Press space on your keyboard 5. Exit Play M... Read more
[FBX Exporter] ArgumentNullException is thrown when exporting GameObject...
Reproduction steps: 1. Open the attached project "FbxExporterBug.zip"; 2. Open the scene Scenes/TheBug; 3. Right-click on the only o... Read more
NetworkManager server mode uses way too much CPU when idle
To reproduce: 1. Create a new project 2. Create an empty game object 3. Add Network Manager and Network Manager HUD components to it... Read more
Loud clicking sound starts playing when selecting more than one audio cl...
Any time User selects multiple sounds (not just one) and no other file type in Project Explorer, such as by holding control and clic... Read more
ProBuilder fails to Export Asset with the .NET 4.x Runtime
How to reproduce: 1. Open the user-submitted Project and open the "SampleScene" scene 2. Click the "Stairs" Object in the Hierarchy ... Read more
Input buffering and responsiveness issue for Linux Standalone builds wit...
To reproduce: 1) Open attached project and ThirdPersonCharacter scene 2) Create new script 3) In Start function, add "Application.ta... Read more
ParticleSystem.Emit() doesn't emit particles and throws errors when "Vel...
Repro steps: 1. Open QA attached project "repro" 2. Enter Play Mode 3. Press the button in the Game View and observe particles being... Read more
After Alt+Tab command CursorLockState.Locked stops working
Setting Cursor.lockState to Locked works normally at first, but after alt-tabbing to another window and back to the Unity editor (or... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Camera.current returns null when Camera.targetTexture is set to null in OnPostRender
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- The Editor hangs when opening a project that uses local packages and Version Control