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0
votes
Fixed

[Shortcut Manager] Viewport camera can't be moved when trying to navigat...

Scene/Game View

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Mar 22, 2018

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Version/s: 2018.2.0a6

To reproduce: 1. Open any project 2. Create a particle system 3. While particle system is selected, try moving in Scene view (WASD) ... Read more

0
votes
By Design

Multiple functions in native .dll cause crash in g_logv

Mono

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Mar 22, 2018

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Version/s: 2017.3.1f1

To reproduce: 1. Open the project, attached by the user (TestCANApp.zip) 2. Open the "mainScene" scene 3. Enter Play mode Expected... Read more

0
votes
Fixed

[IL2CPP] [macOS] Equality checking with 'ReferenceEquals' and '==' is fa...

IL2CPP

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Jan 31, 2018

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Version/s: 2018.1.0b4

Reproduction steps: 1. Open the attached project. 2. Build the 'Test' scene as macOS Standalone using IL2CPP. 3. Open the Build and ... Read more

0
votes
Duplicate

[Timeline] After copy pasting the track group, seeking the original one ...

Timeline

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Mar 16, 2018

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Version/s: 2017.3.1p4

To reproduce: 1. Open user's attached project ("TestTimelineCP.zip") 2. Open "main" scene 3. In hierarchy window select "Cube A" 4. ... Read more

0
votes
By Design

Post processing profile doesn't reflect change in Inspector in Play mode

Post Processing

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Mar 22, 2018

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Version/s: 2018.1.0b12

Repro: 1.Use the project attached. 2.Open the Sample Scene. 3.There's a simple script that swaps between 2 PP profiles in playmode... Read more

0
votes
Fixed

Specular Legacy Shader issue with TAA

Post Processing

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Mar 22, 2018

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Version/s: 2018.1.0b12

Repro: Open the Cample scene of this project or : Create a really shiny Specular Legacy Shader Add a Post Processing Layer and sele... Read more

0
votes
By Design

World Space Canvas position is ignoring Root Motion when animating Canva...

Animation

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Mar 02, 2018

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Version/s: 2017.3.0f3

To reproduce: 1. Open my attached project 2. Enter Play mode Expected: canvas transform is affected by root motion Actual: canvas p... Read more

1
votes
Fixed

[LWRP] Errors thrown after deleting ShaderGraph package and reimporting ...

ShaderGraph

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Mar 02, 2018

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Version/s: 2018.1.0b9

1. Open attached "TestErrors" project 2. Righ click on Project window --> Reimport All Expected result: No errors appear on Consol... Read more

0
votes
Not Reproducible

AudioSource.bypassReverbZones doesn't work

Audio

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Mar 20, 2018

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Version/s: 2017.1.0b7, 2017.1.3p2

To reproduce: 1. Open the project, attached by the tester (bypassReverbBug.zip) 2. Open the "scene" scene 3. Enter Play mode 4. Sel... Read more

0
votes
Won't Fix

A field in the Collider2D component is highlighted after "Use Auto Mass"...

Inspector Framework

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Mar 22, 2018

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Version/s: 2018.2.0a6

To reproduce: 1. Open QA's attached project 2. Select Cube gameobject 3. Enable "Use Auto Mass" in the "Rigidbody 2D" component Exp... Read more

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