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Unity crashes when calling playable.Destroy() during the PrepareFrame()
How to reproduce:1. Open attached project ("Playable Destroy Repro.zip")2. Enter Play Mode3. Check "Run Problematic Code" in the Gam... Read more
[Addressables] "Could not produce class" error is thrown in IL2CPP Build...
Steps to reproduce:1. Open user's attached project "AddressablesIssue.zip"2. Build a project3. Notice the error in the Developers Co... Read more
[2019.2] EditorGUI methods are not called within EditorGUILayout.BeginFa...
How to reproduce:1. Open the attached 'project-1177316.zip' project using the EnvIronman VM (optional) (more information in Edit)2. ... Read more
Player Settings window becomes blank and starts spitting errors after go...
How to reproduce:1. Create a new Project2. Go to Project Settings > Player > Android Settings > Icon3. Observe the Project ... Read more
[Linux] [Vulkan] [HDRP] Crash on DynamicHeapAllocator::Allocate when cre...
How to reproduce:1. Create or open any HDRP project by forcing Vulkan-- observe the crash Reproducible with: 2018.4.7f1, 2019.2.2f1 ... Read more
Crash on CopyChannelDirect when trying to save a model
How to reproduce:1. Open the "scene" Scene in the attached "repro.zip" Unity project2. Click Tools > Load assetbundle and import ... Read more
Initial position of the Timeline FBX animation doesn't match with the FB...
How to reproduce:1. Open attached project ("1176983.zip")2. Open SampleScene scene Expected result: Timeline version of "racanim" Ga... Read more
[Graphview] click-drag select on input field that ends outside of the fi...
Latest repro: Version 2020.1.0a1 (998f3306adcf)Earliest repro: Version 2018.4.4f1 (5440768ff61c) Repro steps:1. Open any shadergraph... Read more
Errors are Constantly thrown when Active Input Handling is set to Input ...
How to reproduce:1. Create a new URP template project2. Open Project Settings > Player > Active Input Handling and set it to "... Read more
Physics.Processing cpu time spike is displayed in the Profiler when an i...
How to reproduce:1. Open the attached 'HeliosImageLoading.zip' project2. Enter Play mode and press 'Space' key3. Observe the Profile... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject