Search Issue Tracker
[iOS] 2019.1 LWRP _AdditionLightsPosition index out of boundary due to i...
LWRP(5.16.1) _AdditionLightsPosition index out of boundary due to invalid value of unity_LightIndices occasionally (More details att... Read more
Sprite disappears when its Z-axis scale is set to 0 and Sprite Renderer ...
How to reproduce:1. Open the attached 'project-1177485.zip' project and load 'TestScene' scene2. Select 'TestSprite' sprite in the H... Read more
NullReferenceExceptions and GUI Errors thrown when navigating between Ed...
Repro steps:1. Open attached project2. In a project window select "Scenes" folder3. Click on "SampleScene"4. Click on another Projec... Read more
Sub-header styling for components in the Inspector
See Jira issue: https://unity3d.atlassian.net/browse/EC-488 Read more
NavMeshSurface has visual artifacts/clipping when using Physics Collider...
How to reproduce:1. Open attached project "BugRepro_4.zip" and scene "Dungeon"2. In Hierarchy window, select "Floor" object3. In Ins... Read more
Memory leak occurs when filling NativeArray from NativeQueue since alloc...
How to reproduce:1. Open attached project2. Open Profiler window3. Enter the Play Mode4. Select Memory part of the Profiler5. Choose... Read more
[iOS] FileNotFoundException when building a project with Facebook SDK fo...
How to reproduce:1. Build the "fbsbktest.zip" project for iOS Actual result: Build succeeds, but an error is thrown: FileNotFoundExc... Read more
[MAC][Lumin] Editor crashes when opening Project settings
How to reproduce:1. Open the user's attached project2. Make sure that the Lumin SDK path is set in the Preferences3. Open Project Se... Read more
UI Elements' layering breaks when there is a Transparent object in betwe...
How to reproduce:1. Open the attached 'UILayeringBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. In... Read more
[Linux] [Vulkan] Editor freezes when clicking on the 'Overrides' button ...
How to reproduce:1. Open the attached project (force Vulkan) '1177398repro.zip'2. Select 'Cube' Prefab instance in the Hierarchy3. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject