Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.2.0b9
Issue ID
1051461
Regression
No
[Windows] VideoPlayer.errorReceived() callback is not triggered when internet connection is lost
To reproduce:
1. Open the attached project and run it
2. Click "prepare" button and wait for "Prepare completed" event logged in Console
3. Once "Prepare completed" message is logged disconnect your machine from the internet
4. Click "Play". Wait until the video reaches the end of the downloaded buffer and pauses
5. Observe the following error in the console:
WindowsVideoMedia error 0x80072ee7 while reading https://www.sample-videos.com/video/mp4/720/big_buck_bunny_720p_30mb.mp4
Context: IMFSourceReader::ReadSample
Error details: <Empty>
Track types:
Unreadable Track
Reproduced: 2017.1.4p2, 2017.2.3p2, 2017.3.2f1, 2017.4.6f1, 2018.1.7f1, 2018.2.0b10, 2018.3.0a3
Note: not reproducible on Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh.GetIndexBuffer() requires Mesh's 'Read/Write' flag to be enabled to get its index buffer data in Builds
- [Backport] [Sprite Atlas V1] Editor crashes when calling SpriteAtlasUtility.PackAtlases
- Deterministic builds have different files when built from the same project
- PlayerBuildInterface.ExtraTypesProvider no longer provides types to IL2CPP
- Touch input is reset in Device Simulator when Unity Remote is killed
Add comment