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Fixed in 2018.3.X

Votes

0

Found in

2018.1.5f1

Issue ID

1051448

Regression

No

Capsule Collider created in SpeedTree Editor differs in Unity Editor

Speedtree Integration

-

When you import a Tree from SpeedTree Editor, the size of the Capsule Collider in Unity Editor does not match the size in the SpeedTree Editor

To reproduce:

1. Open SpeedTree Editor, create Tree and export it
2. Open Unity and create a new project
3. When the project loads up import created Tree
4. Compare created Tree Capsule Collider in SpeedTree and Unity

Expected results: The size of the Capsule Collider in Unity does match the size in the SpeedTree Editor
Actual results: The size of the Capsule Collider in Unity does not match the size in the SpeedTree Editor

Notes:
- This issue appears on both Windows and OSX
- The User has attached the patch to fix this issue
- Photos of Capsule Collider in SpeedTree Editor and Unity is shared in Comments section
- The Tree model is shared in Comments section

Reproduced on Unity 2017.2.3p3, 2017.3.2f1, 2017.4.8f1, 2018.1.9f1, 2018.2.2f1 and 2018.3.0a7

Comments (2)

  1. Ruben3456

    Nov 05, 2019 12:03

    JavaScript is a lightweight, interpreted programming language
    http://ronaldochris.inube.com/blog/8507825/arrays-and-entities

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    May 15, 2019 07:04

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