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[ShaderGraph] Create Node panel is not closed when Escape key is pressed
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, press Space4.... Read more
[ShaderGraph] Navigating with arrow keys in Create Node panel does not w...
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, press Space4.... Read more
[ShaderGraph] Moving Vertex or Fragment node and dragging the camera wit...
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, click and dra... Read more
[ShaderGraph] Expand/shrink does not work when clicking on the name of t...
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, press Space4.... Read more
[ShaderGraph] Alt + click does not expand/shrink all recursively in the ...
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, press Space t... Read more
[ShaderGraph] Blackboard does not have search property field
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph -> Blackboa... Read more
[ShaderGraph] Blackboard does not have property grouping options
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph -> Blackboa... Read more
[ShaderGraph] Material-sourced matrices don't work with SRP Batcher
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the Cube GameObjects Exp... Read more
[Stacks] HDRP Lit comes with Coat Mask in the stack, which is disabled b...
Repro steps:1. create an HDRP Lit shadergraph, and open itExpected result: Coat Mask should not be in the stack, as it is disabled b... Read more
[Stacks] No warning/error/pink preview when current render pipeline does...
Repro steps:1. Use Universal RP assigned as the current pipeline with HDRP in the project2. Create an HD Lit shader3. Open itExpecte... Read more
All about bugs
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