Search Issue Tracker

3
votes
Fixed

[Shader Graph] Sprite Unlit Shader Graph master node doesn't output anyt...

Package: Scriptable Render Pipeline Universal

-

Aug 31, 2020

-

Version/s: 7.4.1

How to reproduce:1. Open the attached '1274218.zip' project2. Select 'Cube' in the Hierarchy3. Observe the Scene View Expected resul... Read more

0
votes
By Design

[URP] Inspector window and Game view become black when using Graphics.Bl...

Package: Scriptable Render Pipeline Universal

-

Aug 10, 2020

-

Version/s: 10.0.0-preview.26

How to reproduce:1. Open the user's attached "Difference Analyzer.zip" project2. Go to Window -> Layouts -> Default3. Enter Pl... Read more

0
votes
Fixed

[URP] [Regression] SimpleLit shader is not SRP Batcher compatible

Package: Scriptable Render Pipeline Universal

-

Sep 08, 2020

-

Version/s: URP 10.1.0-preview.19

Tested on Windows DX11 Steps:1. Download attached project (20200908_urp.zip)2. Open project with 2020.23. On ProjectView, search in ... Read more

0
votes
Fixed

[URP] Drag-n-drop texture onto object with URP Lit shader does not assig...

Package: Scriptable Render Pipeline Universal

-

Aug 07, 2020

-

Version/s:

How to reproduce:1. Open a new URP template project2. Add a new cube3. Drag-n-drop a texture from the project window to cube in the ... Read more

0
votes
Fixed

GameObjects with custom Mesh are not reflecting the light when using the...

Package: Scriptable Render Pipeline Universal

-

Sep 03, 2020

-

Version/s: 10.0.0-preview.27

How to reproduce:1. Open user's attached "Bug" project2. Open the "Scene" Scene found in the Assets\Scenes folder Expected results: ... Read more

0
votes
Duplicate

[Android][GLES2][URP] Pragma exclude_renderers in single URP/Particles/L...

Package: Scriptable Render Pipeline Universal

-

Sep 16, 2020

-

Version/s: 10.1.0

Reproduction steps:1. Open the attached project "ReproProjectForParticledLit.zip"2. Build and run the project with OpenGLES2 API on ... Read more

0
votes
Won't Fix

[URP] Scene is black after baking GI with gameobjects having Terrain Lit...

Package: Scriptable Render Pipeline Universal

-

Sep 16, 2020

-

Version/s: 7.3.1

Steps to repro:1. Create the new URP project and extract the attached package into it;2. Open 't5SimpleLitShaderBake' scene;3. In th... Read more

0
votes
Fixed

[URP] Frame Debugger renders a blank view or applies a red mask when MSA...

Package: Scriptable Render Pipeline Universal

-

Aug 17, 2020

-

Version/s: 7.2.0

How to reproduce:1. Open the attached project named "URP_FrameDebuger"2. Select the used URP asset and check if MSAA is enabled3. En... Read more

1
votes
Fixed

Tilemap Renderer in Individual Mode does not batch with other Sprite Ren...

Package: Scriptable Render Pipeline Universal

-

Sep 11, 2020

-

Version/s: 10.1.0-preview.26

How to reproduce:1. Open the attached project named "Batching Regression" and the SampleScene2. Open the FrameDebugger window3. Sele... Read more

1
votes
By Design

[URP] Object rendered using drawProcedural is not getting reflection fro...

Package: Scriptable Render Pipeline Universal

-

Sep 18, 2020

-

Version/s: 10.1.0-preview.26

How to reproduce:1. Open attached "URPReflectionIssue.zip" project and SRPIssue/SRPIssueScene scene2. Observe the Scene view Expecte... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.