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[Shader Graph] Sprite Unlit Shader Graph master node doesn't output anyt...
How to reproduce:1. Open the attached '1274218.zip' project2. Select 'Cube' in the Hierarchy3. Observe the Scene View Expected resul... Read more
[URP] Inspector window and Game view become black when using Graphics.Bl...
How to reproduce:1. Open the user's attached "Difference Analyzer.zip" project2. Go to Window -> Layouts -> Default3. Enter Pl... Read more
[URP] [Regression] SimpleLit shader is not SRP Batcher compatible
Tested on Windows DX11 Steps:1. Download attached project (20200908_urp.zip)2. Open project with 2020.23. On ProjectView, search in ... Read more
[URP] Drag-n-drop texture onto object with URP Lit shader does not assig...
How to reproduce:1. Open a new URP template project2. Add a new cube3. Drag-n-drop a texture from the project window to cube in the ... Read more
GameObjects with custom Mesh are not reflecting the light when using the...
How to reproduce:1. Open user's attached "Bug" project2. Open the "Scene" Scene found in the Assets\Scenes folder Expected results: ... Read more
[Android][GLES2][URP] Pragma exclude_renderers in single URP/Particles/L...
Reproduction steps:1. Open the attached project "ReproProjectForParticledLit.zip"2. Build and run the project with OpenGLES2 API on ... Read more
[URP] Scene is black after baking GI with gameobjects having Terrain Lit...
Steps to repro:1. Create the new URP project and extract the attached package into it;2. Open 't5SimpleLitShaderBake' scene;3. In th... Read more
[URP] Frame Debugger renders a blank view or applies a red mask when MSA...
How to reproduce:1. Open the attached project named "URP_FrameDebuger"2. Select the used URP asset and check if MSAA is enabled3. En... Read more
Tilemap Renderer in Individual Mode does not batch with other Sprite Ren...
How to reproduce:1. Open the attached project named "Batching Regression" and the SampleScene2. Open the FrameDebugger window3. Sele... Read more
[URP] Object rendered using drawProcedural is not getting reflection fro...
How to reproduce:1. Open attached "URPReflectionIssue.zip" project and SRPIssue/SRPIssueScene scene2. Observe the Scene view Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened