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[HDRP] HDRenderPipelineAsset has certain dropdown arrows in inspector th...
'Directional Light Shadows', 'Punctual Light Shadows' and 'Area Light Shadows' dropdown arrows nested in the Lighting -> Shadow o... Read more
GameObjects with custom shader are rendered differently in Scene and Gam...
How to reproduce:1. Open the attached 'project-1178367.zip' project2. Load 'DepthTest' scene3. Observe and compare the Scene and Gam... Read more
[Linux][HDRP] Crash when opening HDRP Template project in Linux Editor
This may well be a compatibility bug, as I asked another colleague to try the same steps on his machien and it worked for him.To rep... Read more
[Visual Effect Graph] NullReferenceException error is thrown on renaming...
NullReferenceException error is thrown on renaming by right click on the property parameter. Steps to repro:1. Create a new project.... Read more
Addressables increase the size of an app when opening it repeatedly with...
Steps to reproduce:1. Open and "Build and Run" user-supplied project2. Check the size of the app on the device by holding on the app... Read more
UnityLinker exception when building to any platform with managed code st...
To reproduce:1. Open attached project2. Build and run to any platform Actual result: the Fatal error in Unity CIL Linker appearExpec... Read more
[UI] Unwanted padding is added when maximizing editor windows
Steps to reproduce: 1. Create a new project or open an existing one2. Focus on Scene view and press Shift + Space key combination to... Read more
[Terrain] Exporting raw of terrain in Project browser doesn't show up un...
Exporting raw of terrain in Project browser doesn't show up until Unity is refocused. Refer the attached video Steps to reproduce:1)... Read more
[Terrain] Exporting raw of terrain opens up recent folder instead of cur...
Exporting raw of terrain opens up a recent folder instead of the current hierarchy of the project. Refer the attached video Steps to... Read more
[UI] Area Error tooltip is missing in the Mesh Importer settings
Steps to reproduce: 1. Select the mesh file in the project2. In the Mesh Importer settings, make sure that Generate Lightmap UVs is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked