Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a8
Issue ID
1166153
Regression
Yes
Camera Preview in the Scene View window is majorly scaled down when using certain Editor layouts
How to reproduce:
1. Create a new Unity project
2. Set the Editor layout to Default/Tall/Wide
3. Select the Main Camera in the Hierarchy window
4. See the Scene View
Expected result: Camera Preview is appropriately sized
Actual result: Camera Preview is scaled down and indistinguishable
Reproducible with: 2019.3.0a8
Not reproducible with: 2017.4.29f1, 2018.4.3f1, 2019.1.8f1, 2019.2.0b8, 2019.3.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Joint Physics result in unexpected behaviors when used for articulated vehicles like buses or trucks
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator
Add comment