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0
votes
Duplicate

Crash in Camera::PreMultiCustomRender when opening a scene

Graphics - General

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Feb 23, 2017

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Version/s: 5.6.0b10

To reproduce:1. Open attached project2. Open scene 4-Runtime Objects3. Crash in Camera::PreMultiCustomRender Reproduced in 5.6b10, 2... Read more

0
votes
Fixed

Crash in FMOD::MemPool::free when importing .xm, .mod or .s3m audio files

Audio

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Feb 18, 2017

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Version/s: 5.6.0b9

Importing .s3m, .mod or .xm audio files, crashes Unity To reproduce:1.Open attached project2.Import audio files into Assets folder f... Read more

0
votes
By Design

Configurable Joint rotates object in opposite direction when Swap Bodies...

Physics

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Feb 18, 2017

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Version/s: 5.4.0f3

Configurable joint rotates object in opposite direction without using swap bodies function. To reproduce:1.Open attached project2.Op... Read more

0
votes
Fixed

ControllerColliderHit.moveLength() returns CharacterController.Move() pa...

Physics

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Feb 21, 2017

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Version/s: 5.5.1f1

Reproduction steps:1.Open project attached (ReproduceBug.zip).2.Open scene "Scene01".3.Press play.4.Press "Arrow up" to move. Expect... Read more

0
votes
Won't Fix

"Global event received: domain-reload" written out as warning to editor ...

Themes

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Feb 23, 2017

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Version/s: 2017.1.0a2

This gets printed to the warning log on every domain reload: Global event received: domain-reload (Filename: C:/Projects/unity/Edito... Read more

0
votes
Fixed

[FBX] Different rotation is applied to prefab when upgrading project fro...

Asset and Scene Management

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Feb 23, 2017

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Version/s: 5.3.5p8

To reproduce:1) Open attached project and MyScene scene in 5.32) Search in Hierarchy for RightForeArmRoll3) Check Rotation - it shou... Read more

0
votes
Won't Fix

VFACE semantics are inverted in the Scene view when using the Direct3D9 ...

Shaders

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Feb 23, 2017

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Version/s: 5.6.0b9

Reproduction Steps: 1. Import attached project.2. Open "VFaceTest" scene.3. Observe the difference between Scene and Game view. Expe... Read more

0
votes
Won't Fix

A specific script crashes editor when trying to open not found 'SceneMan...

Scripting

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Feb 20, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open repro project2. Open 'TEST' scene3. Play scene Expected: scene will playActual: editor crashes Reproduced on: 5... Read more

0
votes
Fixed

[Mobile][SceneView] Baked lighting with GI disabled are causing incorrec...

Global Illumination

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Feb 18, 2017

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Version/s: 5.6.0b7

In editor, standard shader and mobile shaders can render incorrect preview results when the platform is switched to iOS or Android. ... Read more

0
votes
Fixed

Animation transitions: ''Difference in effective length between states i...

Animation

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Feb 21, 2017

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Version/s: 5.6.0b9

How to reproduce:1. Open user provided project2. Animations/HandRight.controller3. Click on any transition (e.g. Idle -> GrabBroo... Read more

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