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[Animation Stream] binding AnimationStream handles on a nested Animator ...
[Animation Stream] binding AnimationStream handles on a nested Animator hierarchy triggers an exception. Repro:1- Open scene '2BoneI... Read more
Terrain beyond base map distance becomes black in Editor after exiting P...
Steps to reproduce:1. Open user's attached project "New Unity Project (3).zip"2. Open "SampleScene"3. Enter Play mode4. Turn off Pla... Read more
Shortcut Manager's Search field extends outside window bounds when it's ...
How to reproduce it:1. Create a new project2. Edit > Shortcuts3. Fill the search field with random characters Expected result: Se... Read more
Error messages searching and fetching packages offline when re-downloadi...
Error messages display when re-downloading a project from the collaborate cloud. Repro:1. Create a new unity project.2. Connect the ... Read more
[Serialization] Empty class instances are not deserialized and become null.
To reproduce:1. Open LocalizationTests project from the link provided in the edit2. Delete the "Localization Settings.asset" and cre... Read more
[Bug Reporter] The bug reporter uses the old Unity icon
The editor icons have received an overhaul as part of the editor refresh, but the bug reporter still uses the old icon. 1. Open Unit... Read more
[Scene Tooling] Wrong selection tool used if swapping between 2D/3D view...
If you swap between 2D and 3D while using a component tool e.g. editing a collider, the next time you select a gameobject then the w... Read more
Collab history text disappears with 4+ Commits on MAC
To Reproduce:0 - Use a MAC1 - Open a new unity project2 - Start unity collab3 - Select an organisation4 - Make a cube and save the s... Read more
Depth buffer rendering skybox incorrectly
How to reproduce:1. Open the attached project2. Open the "SetMatrixArrayBug.unity" scene3. Check how Quad is rendered in the Game vi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping