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[Improved Prefabs] Impossible to make a prefab out of the child of the p...
Steps: 1. Add GameObjects 'A' and 'B' 2. Parent 'B' under 'A' 3. Make a prefab out of this structure 4. Delete Prefab Asset 5. Drag ... Read more
[Improved Prefabs] Assembly reload breaks hierarchy state for unsaved ob...
Steps: 1. Add GameObject and make a prefab out of it 2. Open Prefab Asset in Prefab Mode 3. Turn Off 'AutoSave' toggle 4. Add a few ... Read more
Crash on Scripting::ScriptingWrapperFor when destroying component with G...
How to reproduce: 1. Open the "crash_on_change.zip" project 2. Open the "SampleScene.unity" scene 3. Select "Directional Light" and ... Read more
[Lighting] Baked lightmap data is lost in Play mode if lightmapped objec...
Steps to repro: 1. Download attached project: https://drive.google.com/open?id=1Kbhgw2K8Zv_nJbkpNOr_DhyHQUmPVn6H 2. Open 'Lamp' sc... Read more
[Anima2D] In "SpriteMesh Editor" window, zooming with mouse wheel does n...
How to reproduce: 1. Open attached project "Anima2DRebindErrors.zip" and scene "GameScene" 2. In Hierarchy window, select "LeftFoot... Read more
[Improved Prefabs] Context menu behaves inconsistently in Prefab Mode
Steps: 1. Add GameObject and make a prefab out of it 2. Open Prefab Asset in Prefab Mode 3. Right-click on root GameObject 4. Right-... Read more
[Improved Prefabs] 'Delete' menu item should be disabled when root GameO...
Steps: 1. Add GameObject and make a prefab out of it 2. Open Prefab Asset in Prefab Mode 3. Select a root GameObject 4. Click 'Edit'... Read more
[MSE] Crash in GizmoManager::BuildGizmosFromGameObjectRecursive after ad...
Steps to repro: 1. Download attached project: https://drive.google.com/open?id=1MmcioZ-Z2MITlcrOLFFvc347lOhw3ra3 2. Open 'Additive... Read more
[NetworkDiscovery] If "StartAsServer" fails, it can't be restarted
If "StartAsServer" fails, it can't be restarted. "m_HostId" is not reset and can't be reset with "StopBroadcast", because "m_Running... Read more
Prefab preview in Inspector doesn't update until reselected
Steps: 1. Create a cube prefab 2. Select the Cube prefab asset 3. Lock the Inspector 4. Go into Prefab Mode of the Cube prefab 5. Us... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform