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Native Plugin Crashes in x64 Standalone Build
To reproduce:1. Open repro project2. Play 'test' scene in editor (works properly)3. Build and run scene for Windows x86 (works prope... Read more
Handles.DrawDottedLine does nothing when used in the Editor/Inspector
Handles.DrawDottedLine does nothing when used in the Editor Repro:1- Open project in attachment.2- Open scene 'Repro'.3- Select game... Read more
[Animation] PlayableGraph.Evaluate(float delta) causes events to be fire...
How to reproduce:1. Open attached "AnimatorIssue" project and "Main" scene2. Observe the AnimatorTest.cs and see that animator.playa... Read more
Instantiated sub-canvas gets invisible when another sub-canvas moves out...
Reproduction steps (GIF attached):1. Open the attached project.2. Build it as standalone.3. Click 'Instantiate Canvas 2'.4. Click '&... Read more
[OpenGL ES 3.0][Android] Visual artefacts due to rounding errors on Andr...
When an image is encoded in YUV NV21 format, visual artefacts are visible on certain Android devices. Steps to reproduce:1) Open the... Read more
[DX12] Editor crahes when setting RenderBuffers depth texture with anti ...
Steps to reproduce: 1. Open attached project "954098.zip"2. Make sure selected Graphics API is Direct3D123. Open "main" scene4. Sele... Read more
Static child GameObject moves with rotating non-static parent
Reproduction steps:1. Download project "Tester.zip" and open in Unity2. Open scene "Test"3. Select parent Cube4. Add selected parent... Read more
NavMeshAgent.SetAreaCosts are being reset on Play mode
To reproduce: 1. Download attached project "Source.zip" and open in Unity2. Open "Lobby" scene3. Enter Play mode4. Press "Play and H... Read more
Wrong depth texture when using SetTargetBuffers when anti-aliasing is hi...
Steps to reproduce: 1. Open attached project2. Open "main" scene3. Select "Main Camera" in the Hierarchy4. In "RenderBuffer" script ... Read more
Crash in UnityEngine.XR.WSA.Input.InteractionManager:Initialize
Steps to reproduce:1. Open the attached project2. Open the Crash scene3. Switch platform to WindowsStandalone (or Windows Store, if ... Read more
All about bugs
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