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0
votes
Duplicate

AgentDetachesAndAttachesToSurface test fails in NavMeshComponents-2018.1...

AI Navigation

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Jul 03, 2018

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Version/s: 2018.1.7f1

AgentDetachesAndAttachesToSurface test fails in NavMeshComponents-2018.1 project To reproduce: 1) Open attached project or get it f... Read more

0
votes
Fixed

[Improved Prefabs] "Create empty child" takes into account the selection...

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps: 1. Make a prefab asset out of any GameObject 2. Select it in Project browser 3. Click on "GameObject -> Create empty child" m... Read more

5
votes
Fixed

[macOS] Controller input does not work on macOS Standalone builds

Input

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Jul 03, 2018

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Version/s: 2018.2, 2018.2.0b9

Steps to reproduce: 1) Open the attached project. 2) Build for macOS. 3) Connect a controller (PS4 or Xbox will do). 4) Run the buil... Read more

0
votes
Fixed

[Improved Prefabs] Impossible to make a prefab out of the child of the p...

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps: 1. Add GameObjects 'A' and 'B' 2. Parent 'B' under 'A' 3. Make a prefab out of this structure 4. Delete Prefab Asset 5. Drag ... Read more

0
votes
Not Reproducible

[Improved Prefabs] Assembly reload breaks hierarchy state for unsaved ob...

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps: 1. Add GameObject and make a prefab out of it 2. Open Prefab Asset in Prefab Mode 3. Turn Off 'AutoSave' toggle 4. Add a few ... Read more

0
votes
Fixed

Crash on Scripting::ScriptingWrapperFor when destroying component with G...

Scripting

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Jul 03, 2018

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Version/s: 2018.1.6f1

How to reproduce: 1. Open the "crash_on_change.zip" project 2. Open the "SampleScene.unity" scene 3. Select "Directional Light" and ... Read more

0
votes
Fixed

[Lighting] Baked lightmap data is lost in Play mode if lightmapped objec...

Progressive Lightmapper

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps to repro: 1. Download attached project: https://drive.google.com/open?id=1Kbhgw2K8Zv_nJbkpNOr_DhyHQUmPVn6H 2. Open 'Lamp' sc... Read more

0
votes
Fixed

[Anima2D] In "SpriteMesh Editor" window, zooming with mouse wheel does n...

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Jul 03, 2018

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Version/s: 2018.1.6f1

How to reproduce: 1. Open attached project "Anima2DRebindErrors.zip" and scene "GameScene" 2. In Hierarchy window, select "LeftFoot... Read more

0
votes
Fixed

[Improved Prefabs] Context menu behaves inconsistently in Prefab Mode

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps: 1. Add GameObject and make a prefab out of it 2. Open Prefab Asset in Prefab Mode 3. Right-click on root GameObject 4. Right-... Read more

0
votes
Won't Fix

[Improved Prefabs] 'Delete' menu item should be disabled when root GameO...

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps: 1. Add GameObject and make a prefab out of it 2. Open Prefab Asset in Prefab Mode 3. Select a root GameObject 4. Click 'Edit'... Read more

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