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[Animation] Renaming a child GameObject breaks the reference between the...
Repro steps: 1. Open user attached project 2. Select "CharlieRunAni" in the Project Window 3. Open it in the Animation Window 4. In ... Read more
Unity crashes on std::deque<InputEvent,std::allocator<InputEvent> >::era...
Repro steps: 1. Open attached project 2. Open scene "Scene" 3. Enter Play Mode 4. Press the "+10000" button in the Game View (might ... Read more
Unity Profiler sometimes fails to attach to a Windows standalone build
How to reproduce: 1. Open user-submitted project (Scriptable Object Framework.zip) 2. Build the project with "Autoconnect Profiler" ... Read more
Game Objects from a Scene in an AssetBundle do not work properly if they...
Reproduction steps: 1. Open "ShaderAssetBundleTest.zip" project 2. Open "TestScene" Scene 3. Enter Play mode 4. Look at the two Ga... Read more
Project with custom library does not return integer when built for Android
Reproduction steps: 1. Download "Tests.zip" project and open in Unity 2. Go to Build Settings.. and press Build And Run Expected: i... Read more
Unity crashes on a project with unsafe ECS code when unpausing play mode
How to reproduce: 1. Open the user's project 2. Enter play mode 3. Unpause play mode Expected result: Editor keeps working Actual r... Read more
[Profiler] [UI] Selected label contains data after cleanup
[Profiler] [UI] Selected label contains data after cleanup To reproduce: 1. Create new project and profile some data from Playmod... Read more
Rect Transforms once locked by Layout Group stay locked when moved out o...
How to reproduce: 1. Create a new Project 2. In the Hierarchy Window create a new Canvas and a Button object 3. Observe the Button s... Read more
Output in Command Prompt is not displayed when Editor is launched via Un...
To reproduce: 1. Open user's project via Unity Hub 2. In main toolbar, go to CMD > Run CMD 3. Observe the cmd window Expected: comm... Read more
Unity crashes when loading a scene in SkinnedMeshRendererManager::TryPre...
How to reproduce: 1. Open user-submitted project (Flip-Out.zip) 2. Open "Menu 3" scene 3. Run the scene 4. Press "Play Main Table" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes