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Single clicking on an overlapping Standalone window's edge results in wi...
How to reproduce:1. Open two instances of the attached Standalone "Build_2017.4.zip"2. Partially overlap multiple Standalones3. Sing... Read more
SerializedProperty.objectReferenceInstanceIDValue asserts if Update() ha...
How to reproduce:1. Open the attached "SerializationBug.zip" project2. Open scene "Sample Scene"3. Select "Bug" in the Hierarchy4. R... Read more
[HDRP][XR] Enabling MSAA with Forward causes the double-wide eye texture...
How to Reproduce:1) Create a new project from the HDRP template.2) Enable VR and add the Oculus or OpenVR SDKs.3) Enable Single Pass... Read more
[LWRP][Android] Scene is rendered darker in build when Graphics API set ...
How to reproduce:1. Open attached project "LWRPLineasGLES3.zip" (or any project with LWRP set up)2. Make sure platform is set to And... Read more
The unused shaders are still being tracked when Asynchronous Shader comp...
How to reproduce:1. Open the "SampleScene" in the attached project "case_1169786"2. Go to Edit -> Project Settings -> Graphics... Read more
[DX12] Crash when showing custom editor
Steps:1. Download the project attached in comment (Legacy Simviz Test.zip (19.7 KB) )2. Open project3. Make sure you are using DX12 ... Read more
httpclient and webclient takes longer time to complete after new scene i...
Steps to reproduce:1. Download 1169779_repro.zip2. Build project for standalone3. When a player loads press Lead Scene4. httpclient ... Read more
CIL Linker errors are thrown when building with IL2CPP/WebGL
How to reproduce:1. Open the attached project ("case_1169771-License_Manager.zip")2. Try making IL2CPP/WebGL build Expected results:... Read more
[Light mapper] GPU baking with 1 bounces is faster than 0 bounces
Steps to reproduce: 1) Open a new scene2) Add a few static objects3) Bake with 1 bounces and take note how much time it took4) Bake ... Read more
[Android] After setting the resolution it doesn't flip when changing the...
Repro steps:1. Open QA attached project "repro_1169739"2. Build and run on Android3. Physically rotate the phone, autorotation is on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked