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[HDRP] Shader property has mismatching texture dimension after switching...
How to reproduce: 1. Create new Unity project using "High-Definition RP" template 2. In the Build Window, switch the platform to UWP... Read more
OnApplicationFocus() is not called upon entering Play Mode
How to reproduce: 1. Open tester-submitted project(OnApplicationFocus) 2. Open the scene 'SampleScene' 3. Enter Play Mode Expected ... Read more
[Android/iOS]SystemInfo.graphicsDeviceID and graphicsDeviceVendorID retu...
How to reproduce: 1. Open attached "ReproId" project 2. Build&Run project on Android/iOS and observe the values returned by SystemIn... Read more
[Windows] GUIView::GUIViewWndProc crashes when Custom Editor window is d...
To reproduce: 1. Download attached project "Editor Extension.zip" and open in Unity 2. Open the Easy Editor > Home custom window an... Read more
Probuilder UV goes to black when UV's are collapsed on some objects whil...
How to reproduce: 1. Open the user-submitted project 2. In the Project window search for the "SM_Prop_Vents_Exhaust_01" asset 3. Dr... Read more
Unity does not show proper error message when running on unsupported GPUs
Steps to reproduce: 1. Open Unity on a computer that has a GPU which doesn't meet minimum system requirements/is deprecated Expecte... Read more
Creating a new Poly Shape with Probuilder when using custom Unity Editor...
To reproduce: 1. Download attached project "SceneExperiements.zip" and open in Unity 2. Open "Lobby" scene 3. Press Tools > ProBuil... Read more
Enabled GenericMenu.allowDuplicateNames doesn't allow duplicates in subm...
To reproduce: 1) Create new project 2) Create Editor folder and a script in there, use the code of first example here: https://docs.... Read more
Visual Studio debugger doesn't doesn't go into the methods with an expre...
To reproduce: 1. Open the attached project (expressionBodyMethod.zip) 2. Put a breakpoint on the line 13 in the Test.cs script 3. A... Read more
Total objects in scene count increases each time an object with Audio so...
To reproduce: 1. Open the attached project (test.zip) 2. Open the Profiler 3. Enter Play mode 4. Select the New Sprite object in th... Read more
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