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0
votes
Fixed

[Timeline] Clips are pasted with invalid playable assets when copy pasti...

Timeline

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Jul 23, 2018

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Version/s: 2018.2.0b8, 2018.2.0f2

Repro steps: 1. Open attached project 2. Create a Timeline asset and open it in the Timeline 3. Create two activation tracks 4. Sele... Read more

0
votes
Fixed

FBX model import crash on UnityFBX::ConvertFBXSceneToImportScene

Asset - Importers

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Jul 23, 2018

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Version/s: 2018.2.0a5, 2018.2.0f2

Steps to reproduce: 1. Open any Unity project 2. Import the attached battery.fbx (the asset originally comes from this pack https://... Read more

0
votes
Won't Fix

2018.3: GraphicRegistery.RegisterGraphicForCanvascauses GCAlloc always

Graphics - General

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Jul 22, 2018

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Version/s: 2018.3.0a5

To reproduce: 1. Open user attached project 2. Make a Windows Standalone build 3. Run standalone build 4. Connect Unity Profiler 5.... Read more

0
votes
Duplicate

2018.3: TextField next to Slider broken

Shadows/Lights

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Jul 22, 2018

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Version/s: 2018.3.0a1, 2018.3.0a5

To reproduce: 1. Create new scene 2. Select Directional Light GameObject Actual: Textfield next to sliders displayed incorrectly. ... Read more

0
votes
Duplicate

[TextMeshPro] Changing texture size causes inline graphics to disappear

Package: TextMeshPro

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Jul 22, 2018

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Version/s:

To reproduce: 1. Open user attached project 2. Open "15 - Inline Graphics & Sprites" scene 3. Press Play 4. Observe the inline grap... Read more

1
votes
By Design

STEREO_CUBEMAP_RENDER_ON doesn't apply to objects loaded through AssetBu...

Shaders

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Jul 22, 2018

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Version/s: 2018.2.0f2

To reproduce: 1. Open users attached project "Testing2018.zip" 2. Enter Play mode 3. Navigate to Assets > StereoCaptures and select ... Read more

0
votes
Won't Fix

[DelayedAttribute] Modification of a variable in the Inspector is cancel...

Inspector Framework

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Jul 22, 2018

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Version/s: 2018.2.0f2

Repro steps: 1. Open attached project 2. Open scene "Test" 3. Select GameObject "Test" in the Hierarchy 4. Modify the "Text" field i... Read more

29
votes
Fixed

Android application crashes when native function returns null

Mobile

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Jul 21, 2018

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Version/s: 2018.2.0a1, 2018.2.0f2

Calling Android native function that returns null through AndroidJavaObject.CallStatic<object> method crashes application Steps to r... Read more

9
votes
Duplicate

[TextMeshPro] Text disappears when texture quality is changed in a Stand...

uGUI

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Jul 21, 2018

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Version/s: 2018.2.0f2

How to reproduce: 1. Open user's project 2. Go to File > Build And Run 3. When the game starts, press O, or settings button in the r... Read more

0
votes
Fixed

In Timeline, audio ease in and ease out broken when assigned an audio so...

Audio

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Jul 21, 2018

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Version/s: 2018.2.0a4, 2018.2.0f2

To reproduce: 1. Run sampleScene 2. Select Timeline GameObject Actual: The track assigned the object SoundSourceObject has abrupt s... Read more

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