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[Shuriken] Particles start emitting later or disappear for a second when...
Repro steps: 1. Open attached project 2. Open scene "TestScene" 3. Enter Play Mode and observe the Game View Expected: Particles ar... Read more
[HDRP] Editor crashes when adding Volume Components to Scene Settings Pr...
How to reproduce: 1. Open the attached "TestFor1064061.zip" project's SampleScene 2. Make sure that Verify Saving Assets is turned o... Read more
[tvOS][Simulator] Simulator builds crash due to default graphics being s...
Steps to reproduce: 1. Create a new Unity project 2. Switch to AppleTV 3. Go to Player Settings and change 'Device SDK' to 'Simulat... Read more
"GetManagerFromContext" fatal error and crash when exiting Editor while ...
1. Open attached project, launch "1" scene. 2. "2" scene should be loaded a few seconds later, do not leave playmode 3. Exit the Uni... Read more
Editor crashes when a prefab with a "Cloth" component is instantiated
Reproduction steps: 1. Open "friendandfoe" project 2. Enter Play Mode Expected Result: The Scenes load properly Actual Result: The... Read more
After editing timeline and building asset bundle when moving it to anoth...
Reproduction steps: 1. Open the attached project "zProject_512085_ab.zip"; 2. Open the test scene; 3. Enter a play mode; 4. Observe ... Read more
UI.Text rendered text mesh changes when rich text label position changes
Reproduction steps: 1. Open the attached project "TextUIBug.zip"; 2. Open the scene Scenes/SampleScene.unity. 3. Click the play butt... Read more
Moving a RigidBody with Transform.Position causes its Kinematic Child Ob...
How to reproduce: 1. Open user-submitted project (Rigid Test) 2. Enter Play Mode 3. Check the 'Button Start' checkbox in the 'Cube' ... Read more
Particles Start Speed is not evaluated in the sub-frame time intervals w...
How to reproduce: 1. Open the attached "TestFor1063592.zip" project 2. Play the Scene 3. Observe the stuttering in the Particle Syst... Read more
[LWRP] Gizmos are almost invisible
To reproduce: 1. Create a project with LWRP template 2. Create a new scene 3. Create a script and call Gizmos.DrawSphere in OnDrawG... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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