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Package Manager Window Layout gets corrupted by a specific Unity Editor ...
How to reproduce: 1. Install user-submitted Unity Editor window layout (pacman_broken.wlt) 2. Open a new Unity project 3. Open Packa... Read more
[Reflection probes] Reflections are inconsistent between Editor, Mac Sta...
To reproduce: 1. Open the "[Use Cases] Reflection Probes" project from collab; 2. Open "Corridor" scene; 3. Build and run for Mac St... Read more
Variables values differ between Editor and Player
How to reproduce: 1. Open attached Unity project "prototype-multi-plane" 2. Press File --> Build and Run 3. Open "GameManager.cs" sc... Read more
[iOS] [VR] Entering VR mode from Portrait causes the screen to be blurry
Reproduction steps: 1. Open the attached project "iOS GVR Blur Bug.zip"; 2. Make sure that the project is set to OpenGL API in the P... Read more
Getting "Couldn't parse broadcast" errors when address name is shortened
To reproduce: 1. Open attached project "New Unity Project.zip" 2. Build for standalone 3. Open two instances of the build (I was not... Read more
OnStateIK method is called multiple times for the BaseLayer in the Anima...
How to reproduce: 1. Open attached project 2. Select game object xbot 3. Enter the Game mode 4. Inspect the Console and Animator win... Read more
Crash on ImageConversionBindings::LoadImage when calling LoadImage on un...
How to reproduce: 1. Open the attached "1064955_repro.zip" project 2. Open the "Main" scene 3. Enter Play mode -- Editor crash Repr... Read more
Debug view of TerrainCollider is broken
Debug View for the TerrainCollider is not rendered correctly. Actual physics for the Terrain seems to be working properly so it appe... Read more
Collab freezes for a few minutes on updates for projects with 5000+ assets
What happened: For some projects, when downloading a small update (like an added folder or edited prefab/script), the Editor freeze... Read more
Vulkan + Graphics Jobs + OpenVR = Standalone Crash on Rift HMD
Standalone Windows players using Vulkan with Graphics Jobs and OpenVR built from Unity 2018.3.0a5 crash upon launch. I saw this occ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System