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Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps: 1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene" 2. Enter Play Mode 3. Press "Loa... Read more
The editor's cleaning process gets stuck when the failed download gets c...
Reproduction steps: 1. Open the Unity Hub 2. Open Preferences > Installs 3. Set download location to C:\Program Files\Unity Hub ... Read more
BuildConfiguration component is shown twice in Inspector when switching ...
Reproduction steps: 1. Open the attached "1398998Repro.zip" project 2. Open Collaborate window (Window > Collaborate) 3. In the Proj... Read more
After adding grass to the terrain - the whole Editor becomes very slow (...
After adding grass to the terrain - the whole Editor becomes very slow (Gfx.WaitForPresent) 1. What happened When adding grass to t... Read more
Contextual menu does not go back to the original size when deleting long...
How to reproduce: 1. Create a new Unity project 2. Right-click in the Project window 3. In the text search start typing for as lo... Read more
[Inspector] Animator's inspector doesn't show if selected objects have d...
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Select "Banana" in Hierarchy 4. Observe that its Animator Upd... Read more
[UNET WebGL] crossdomain error running from file:///
-e: see title, stops you from using the matchmaker service -repro: --build and run webgl --Click the "Start MatchMaker" button --Cl... Read more
VFX Graph particles flicker when "Indirect Draw" is disabled and "Set Al...
Reproduction steps: 1. Open the attached project "VfxGraphGraphicsBufferTest_02" 2. Open the "Test" scene 3. Observe the Game vie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key