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SetParent() second parameter for maintaining world position ignores rota...
Steps to reproduce: 1. Download and open project "BugReportProject" 2. Play scene "Parenting_BugReportScene" 3. Walk into red square... Read more
iOS keyboard is invisible after returning from browser on iOS7
To reproduce: 1. Open an attached project. 2. Build it for iOS. 3. Launch it on iOS device 4. Tap the only Button 5. After link is ... Read more
Cinemachine "Add Extension" menu can't be reopened
How to reproduce: 1. Create a new Unity project and install the Cinemachine package 2. In the Hierarchy, right-click -> Cinemach... Read more
Editor crashes with PlatformWebCamTexture::GetDeviceNames when a Virtual...
Steps to reproduce: 1. Open the attached project "VirtualWebCam.zip" 2. Install OBS and start the Virtual Camera once 3. Go to Re... Read more
AssetDatabase RenameAsset renames child Scriptable Object Asset Pipeline...
How to reproduce: 1. Open attached project "AssetRenameBug.zip" 2. Make sure that Asset Pipeline version 2 is selected (Project Set... Read more
GUI.TextField cursor is misaligned from text when setting Content Offset...
Reproduction steps: 1. Open the attached “IN-98510.zip” project 2. Open the “SampleScene” 3. Enter Play mode 4. Click on the Text Fi... Read more
Requesting non existent keyword at index exception is thrown after shade...
How to reproduce: 1. Open attached project ("1195767-Reprop.zip") 2. Open Demo scene 3. Select Camera Game object (Scene->CameraOrbi... Read more
Exception: Failed to update dependencies is thrown when Importing Sample...
How to reproduce: 1. Open the attached Test.zip project 2. Go to Menu bar-> Tiny-> Import Samples 3. Inspect the errors thrown in th... Read more
Cloud Preset doesn't change when changing via Script in Play Mode
How to reproduce: 1. Open the attached user project 2. Open the “OutdoorsScene“ Scene (Assets) 3. Enter Play Mode Expected re... Read more
[Camera] Camera preview does not display visible world space canvas
1. Create a new project. 2. Create a Canvas with a visible UI element. (i.e. GameObject -> UI -> Button) 3. Select Canvas in Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL