Search Issue Tracker
Fixed
Fixed in 6000.0.62f1, 6000.2.11f1, 6000.3.0b10, 6000.4.0a5, 6000.5.0a1
Votes
3
Found in
6000.0.49f1
6000.1.3f1
6000.2.0b1
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-105731
Regression
Yes
Assertion failed in HDRP + STP when setting allowDynamicResolution via script
How to reproduce:
1. Open the “IN-101408_STP_Error_project”
2. Open Build Profiles
3. Enable “Development Build”
4. Build and Run the project
5. In the Player click the “STP Enabled” checkmark
6. Observe results
Expected result: No errors appear
Actual result: “Assertion failed” error is thrown constantly
Reproducible with: 2023.3.0a18, 6000.0.49f1, 6000.1.3f1, 6000.2.0b1
Not reproducible with: 2023.3.0a17
Could not test with: 2022.3.62f1, 2023.3.0a16 (Crashes or compilation errors appear when building)
Reproducible on: macOS 15.4.1 (M1 Max), Windows 11
Not reproducible on: no other environments tested
Note: This issue reproduced only when “Development Build” is checked
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS][UnityPlayerActivity] Legacy InputField.onEndEdit is not called when ending text edit
- Transform corruption and/or crash on PhysX::CreateCharacterController when spawning physics objects into Prefab stages
- UNITY_EDITOR data is Serialized into AssetBundle when building on the active Build Target
- "TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations..." error when changing the Packages "Cache Location" folder
- CompilationPipeline.assemblyCompilationFinished() hangs unity when reloading domain
Add comment