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1
votes
Won't Fix

[MacOS] Editor crashes when baking scene lighting using GPU lightmapper

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Feb 27, 2024

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Version/s: 2023.2.12f1, 2023.3.0b9

Steps to reproduce: Create a new 3D project Add a Plane object to the Scene and mark it as Static Open the Lighting settings window ... Read more

0
votes
By Design

[HDRP] Materials remain pink when they are upgraded to HDRP Materials

Package: Scriptable Render Pipeline HD

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May 16, 2019

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Version/s: 4.10.0 - preview

Steps to reproduce:1. Open the original project "hdrpupgraadefailure.zip"2. Navigate to Project -> Assets -> Scenes and open S... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

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Jan 20, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

0
votes
Fixed

AndroidJavaObject.Set() throws exception when used

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Jan 03, 2024

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Version/s: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0b1

Reproduction steps:1. Open the attached project “TestProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Build And Run on ... Read more

0
votes
Duplicate

Local addressable Scene is not loaded when built in WebGL followed with ...

Web Platform

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Jan 06, 2023

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Version/s: 2022.2.0b16, 2023.1.0a19, 2023.2.0a1

How to reproduce:1. Open the project "IN_23849"2. Press File -> Build Settings3. Select WebGL as a platform4. Build And Run Expec... Read more

0
votes
Won't Fix

Textures loaded from Asset Bundles do not show size in the Inspector win...

Asset Bundles

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Feb 06, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

Reproduction steps:1. Open the attached project "case_1217392-TextureStreamingAssetBundleIssue-2019.3.zip"2. In the top menu bar bui... Read more

0
votes
Fixed

Unused separation line is present in the Palette dropdown menu of the Ci...

Package: Cinemachine

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Sep 18, 2025

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Version/s: 3.1.4

Steps to reproduce:1. Open any Project with Cinemachine Installed2. In a Scene's Hierarchy create a Cinemachine Camera and select it... Read more

0
votes
Fixed

IL2CPP: 3D array access generates code which segfaults on iOS

Scripting

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Feb 11, 2015

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Version/s: 4.6.2p1

The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more

0
votes
Fixed

[HDRP] Artifacts appear when Motion Vectors Per Object Motion is used

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 4.10.0

How to reproduce:1. Open attached project2. Enter the Play Mode3. Use on screen buttons to move the Prefab4. See the flickering on t... Read more

0
votes
Fixed

[GLCORE][GLLEGACY] Game view doesn't update anti aliasing when its chang...

Graphics - General

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Jul 21, 2015

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Version/s: 5.2.0b3

Project Steps: 1. Open scene "MSAA".2. Quality settings->Anti Aliasing change to Disabled.3. Quality settings->Anti Aliasing c... Read more

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