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0
votes
Fixed

IncrementCounter() does not increment RWStructuredBuffer's counter value...

Vulkan

-

Dec 12, 2019

-

Version/s: 2018.3.0a4, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce: 1. Open the attached project (case_1205146-CSBug.zip) 2. Load the "DemoScene" scene (Drag it from Project/Scenes... Read more

0
votes
Active

UI Builder doesn't update the style sheet when using "Extract inline sty...

-

May 14, 2025

-

Version/s: 6000.0.49f1, 6000.1.3f1, 6000.2.0b1, 6000.3.0a1

How to reproduce: 1. Open the attached “IN-99171” project 2. Open the “SignUp Username” document in UI Builder 3. Select the “Nex... Read more

0
votes
Won't Fix

Exception: Failed to update dependencies is thrown when Importing Sample...

Package: Tiny Editor

-

May 17, 2019

-

Version/s: 0.14.5

How to reproduce: 1. Open the attached Test.zip project 2. Go to Menu bar-> Tiny-> Import Samples 3. Inspect the errors thrown in th... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

-

Jan 20, 2016

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip) 2. Build for iOS 3. Build the Xcode project and run on devi... Read more

0
votes
By Design

Warning "Full dialog message:" is logged when the project is upgraded to...

-

Apr 24, 2025

-

Version/s: 6000.0.47f1, 6000.1.0f1, 6000.2.0a9

Steps to reproduce: 1. Open the attached project “ReproProj“ 2. Observe the Console Expected results: No Warning or Warning contain... Read more

0
votes
By Design

Different values received when using character.glyphHeight on Windows an...

-

Sep 16, 2022

-

Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open the attached project 2. Enter Play Mode and in the Console window observe the Glyph height Expected r... Read more

0
votes
Won't Fix

Scriptable Object's Reset functionality is disabled

Scripting

-

Dec 04, 2019

-

Version/s: 2018.4.13f1, 2019.3.0b8, 2019.3.0f1, 2020.1.0a2

How to reproduce: 1. Open the attached project "1202960.zip" 2. Select the Test Scriptable Object 3. Press the "three dots"/"gear" o... Read more

0
votes
Fixed

SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...

Graphics - General

-

Mar 26, 2019

-

Version/s: 2017.4, 2018.3.9f1, 2018.4, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open User-supplied project 2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1... Read more

0
votes
By Design

UnityCrashHandler32 and Standalone Build Icons are different

Deployment Management

-

Oct 11, 2019

-

Version/s: 2020.1.0a9

Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce: 1. Create a new Project 2. Switch Platf... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...

Shaders

-

Jun 19, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project 2. Go to the Hierarchy window-> disable "Standard" GameObject 3. Build for iOS and d... Read more

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