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Dragging and dropping a script into a component's slot crashes the Edito...
Repro steps:1. Open attached project2. Open scene "Football"3. Select GameObject "Ball_AI" in the Hierarchy4. Turn Debug Mode in the... Read more
[WebGL 2.0] Application.Quit() Exception when executed in a browser
How to reproduce:1. Open the "1234347" project2. Go to File -> Build And Run3. Wait until the project is built and opened in a br... Read more
Editor crashes with "The file 'MemoryStream' is corrupted!" when setting...
How to reproduce:1. Open the attached 'project-1244125.zip' project2. In the 'Project Settings' > 'Player' > 'Other Settings' ... Read more
Switching canvas render mode to overlay doesn't show canvas' content
1. Load attached project2. In the Hierarchy tab, select the Canvas object3. under the canvas component, change the render mode to sc... Read more
[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip)2. Play.3. Select one of two particle system obje... Read more
Dragging a component from Prefab Mode into an Inspector field of a Scene...
How to reproduce:1. Open the "New Unity Project.zip" project and open the scene "SampleScene"2. Select "GameObject" in the Hierarchy... Read more
[HoloLens] Connect button has no effect in Holographic Emulation Mode: R...
Steps to reproduce:1. Create a new Unity project2. Open player settings for WSA3. Enable "Virtual Reality Supported" and Add "Window... Read more
[Android][SRP] SRP Batcher draw call is not shown in the Frame Debugger ...
Reproduction steps:1. Open the attached user's project "TinyVRSRP_SRPBatcher.zip"2. Check to see that the "Assets/VRSRP.shader" is S... Read more
Enabling Animator causes animation to finish immediately
To reproduce:1. Open attached project2. Play Scene3. Wait 10 seconds4. Click enable5. Notice that the animation finishes immediately Read more
Default settings for importing sprites have changed
Default settings (Alpha Is Transparent, Generate Mip Maps) for importing sprites have changed 1. Open the project2. Click on the spr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open