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Dragging a component from a prefab into an Inspector field does not set the component in the field

Editor - Other



Priority: 4Not yet prioritized for a release


Severity: 3Secondary functionality broken

How to reproduce:
1. Open the "New Unity" project and open the scene "SampleScene"
2. Select "GameObject" in the Hierarchy and lock it in the Inspector
3. From the Project window, open the prefab "Camera Prefab" in a different Inspector window
4. Drag the Camera component from the prefab into the "Anything" field on the "GameObject"

Expected result: The "Anything" field now shows a reference of the Camera component
Actual result: Assigning the Camera component to the field does not work

Reproduced with: 2018.3.2f1, 2019.1.0a13

Notes:1. By editing the Scene file through a text editor you can still set the Anything field to reference the Camera component from the prefab (this is shown in the provided video)
2. Not tested in 2017.4 because the bug is related to Improved Prefabs which were only introduced in 2018.3.0a6

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