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[Android] 360-degree video does not stream on Android which has lower th...
Reproduction steps:1. Open the attached project;2. Build "_scene2" scene on device;3. Open an app in device;4. Focus on the green ci... Read more
Quad shadows are being cast wrongly with enabled lightmap static when pr...
To reproduce:1. Unzip and open users attached project.2. Open LighmapArtifact scene3. Wait till baking is finished Expected: Quads s... Read more
[Android][iOS][VR] Camera stays rotated if device was at 45 degrees befo...
Steps to reproduce: 1) Download attached project 'iOS GVR Bugs.zip' and open in Unity2) Build and run 'Main Scene' on a device3) Hol... Read more
Editor crashes on leaving Play mode when ZFBrowser asset is used in the ...
To reproduce:1. Open the "DownloadTest" scene in the attached project2. Play the scene3. Leave the Play mode Desired outcome: The ed... Read more
Scaling tool - scaling all axes with central handle does not revert when...
Steps to reproduce:1. Create new project2. Add cube to the scene3. Turn on scaling tool4. Scale cube on all axis and press escape bu... Read more
[Editor] Normal map gives artefacts on Mobile platforms
Steps to reproduce:1) Download attached project 'SubstanceBug.zip' and open in Unity2) Make sure platform is set to Android/iOS(in B... Read more
[WSA] Building with a plugin that has been built for .Net 4.5 fails when...
Steps to reproduce:1. Open the attached project2. Open Build Settings3. Switch platform to Windows Store4. Build for WSA5. Observe t... Read more
gameObject.SetActive(); called twice on a canvas which contains drop-dow...
To reproduce:1. Open attached project2. Open scene test_CanvasDropdownProblem3. Hit play4. Press show canvas then open drop-down lis... Read more
[Android] VideoPlayer.Prepare with multiple videos freezes the applicati...
Steps to reproduce: 1) Download attached project 'ReproStripped.zip' and open in Unity2) Build and Run 'MainStage' scene on a device... Read more
[Editor] NPOT Texture assets corrupted when importing with no graphics
1) Build the library folder via command line, batchmode, no graphics: /Unity562p3/Unity.app/Contents/MacOS/Unity -batchmode -quit -p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12