Search Issue Tracker

0
votes
Fixed

Crash on win::XInputDevice::Poll when closing the editor

Windows

-

May 24, 2020

-

Version/s: 2018.4, 2019.3, 2020.1, 2020.1.0b8

The crash occurs when closing the Unity engine but cannot be reproduced reliably. Reproducible on (according to user reports): 2018.... Read more

1
votes
Fixed

AnimatorStateInfo.normalizedTime returns the total play time of animatio...

Animation

-

May 21, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1156287")2. Enter Play Mode Expected result: Console prints ("Normalized time: ... Read more

0
votes
Duplicate

InvalidOperationException: Stack empty - When double clicking on an obje...

-

May 22, 2019

-

Version/s: 2019.3.0a3

Every time i double-click on an object in the scene hierarchy so that i can zoom in on it, the editor throws an exception in the con... Read more

0
votes
By Design

Rigidbody falling onto another kinematic rigidbody using MoveRotation(0)...

Physics

-

Jan 03, 2020

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open user's attach project "RigitbodyTest.zip"2. Open "SampleScene"3. In the Hierarchy select "Cube"4. Enter P... Read more

0
votes
By Design

[Android] Selected UI GameObject is ignored when unfocusing from an Inpu...

Android

-

Feb 03, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Download and open the attached project "1216653.zip"2. Build and run the project on Android3. Press the first In... Read more

0
votes
Fixed

ShaderUtil.GetAllShaderInfo() function doesn't return errors from Surfac...

Shaders

-

May 17, 2020

-

Version/s: 2019.3.0a1, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached project2. Go to Assets -> Shaders in the Project window3. Select the Foo asset and o... Read more

0
votes
Fixed

Performance drops dramatically with ADAM : Photogrammetry environment as...

Scene Hierarchy

-

May 16, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open "CultLeaderDomain_Set" scene3. Collapse the opened scene In the Hierarchy window4. ... Read more

0
votes
Fixed

[macOS] Screen.currentResolution method returns incorrect screen resolution

MacOS

-

Sep 19, 2019

-

Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a5

How to reproduce:1. Open user's attached 'screenresolution.zip' project2. Maximize Editor window3. Screen -> Log current Resoluti... Read more

0
votes
By Design

[Scene] The Particle System icon is not showing in the scene view.

Visual Effects - Legacy

-

Feb 14, 2020

-

Version/s: 2019.3.1f1

Repro steps:1. In the Hierarchy, right click - Effect - Particle System2. Select the Particle system and view it in the scene3. Obse... Read more

0
votes
Fixed

Selecting a scripting sample in the CPU Profiler Timeline doesn't highli...

Profiling

-

May 12, 2020

-

Version/s: 2019.3, 2019.3.13f1, 2020.2

How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Load the attached Profi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.