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[Mobile] The Material is not visible when using the Decal Renderer Feature
Steps to reproduce: 1. Open the “reproproj” project 2. Build And Run the project on the device 3. Observe the device’s screen ... Read more
[URP][RG] Different Render Pass order when Render Graph is enabled or di...
How to reproduce: 1. Open the attached project "CopyColorPassOrderIssue-6000.0.zip" 2. Open Edit>Project Settings...>Graphics 3. ... Read more
Physical properties of the GameObject are not changing when Layers are s...
How to reproduce: 1. Open the “switchlayersbug“ project 2. Open the “OutdoorsScene“ 3. Enter the Play Mode 4. Press the Space ke... Read more
Crash on "block_merge_next" when entering PlayMode in a scene from the "...
Steps to reproduce: 1. Open the attached “Polygon-PerfTest” project 2. Open the “Demo” scene 3. Observe the crash Reproducible... Read more
[Win ARM] URP projects fail to build that have a space in the name
*Steps to reproduce:* # Open Unity Hub in a Windows ARM machine # Click "New Project" # Select the template: "Universal 3D" ... Read more
[Win ARM] URP projects fail to build that have a space in the name
*Steps to reproduce:* # Open Unity Hub in a Windows ARM machine # Click "New Project" # Select the template: "Universal 3D" ... Read more
[Win ARM] URP projects fail to build that have a space in the name
*Steps to reproduce:* # Open Unity Hub in a Windows ARM machine # Click "New Project" # Select the template: "Universal 3D" ... Read more
[Android][OpenGL] Soft Shadows contain artifacts when the OpenGL Graphic...
Reproduction steps: 1. Open the attached “ShadowTest_16” project 2. In the Build Settings window, switch to the Android build ta... Read more
The particle system prewarm flag is ignored when calling the Start funct...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Pre... Read more
[Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is get...
*Steps to reproduce:* 1. Create a VisionOS (or iOS/tvOS) profile. 2. Under Platform Settings, press Build Player Library (it w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects