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Players become invisible to each other when joining a Distributed Author...
Reproduction steps:1. Open the attached “IN-112637” project2. Open the “Scenes/Main” Scene3. Open the Multiplayer Play Mode window (... Read more
Left side of Profiler ”Import” button gets highlighted blue
Reproduction steps:1. Create a new project2. Open Profiler window (Window > Analysis > Profiler)3. Click “Import” button and o... Read more
Animations change speed when rigidbody is added
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/AnimatorLOD/Demo/Scenes/Demo Extra.uni... Read more
Low FPS persists when re-entering Play mode after an extended session in...
How to reproduce:1. Extract and open the attached “IN-112321.zip” project2. Open the Assets/Scenes/OutdoorScene.unity Scene3. Enter ... Read more
ListView list items in UIToolkit get stuck when reorderMode is set to An...
How to reproduce:1. Extract and open the attached “IN-114657.zip“ project2. In Assets/Scenes, open the “SampleScene.unity“ Scene3. E... Read more
Editor or player crashes when using a deeply nested Particle System with...
Steps to reproduce: Import the attached package to the URP project Open SubEmitterCrash Scene Enable Particle System 7 GO Observe th... Read more
[iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPri...
How to reproduce: 1. Create and open a new project 2. Add the In-App Purchasing (com.unity.purchasing) package to the project 3. Imp... Read more
Font Import Settings documentation page is missing when the documentatio...
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Select th... Read more
When an application is built with Development Build, it results in incre...
Steps to reproduce:1. Open the attached user's project "VR Core Template.zip"2. Switch to Android3. Make sure Development Build is e... Read more
[WebGL] SetScheduledEndTime does not work on WebGL
Steps to reproduce: Create a simple Unity project, with a GameObject that has an AudioSource component. Start playing the AudioSourc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title